quiltyquilty's Sprite Gallery - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +---- Forum: Sprites (https://forum.ss13.co/forumdisplay.php?fid=13) +---- Thread: quiltyquilty's Sprite Gallery (/showthread.php?tid=5063) |
quiltyquilty's Sprite Gallery - quiltyquilty - 07-02-2015 These are sprites I've made that are intended for use on Goonstation. PM me for any personal requests, including anything for other projects. I have a lot of free time. PM me if you want the .dmis. STUNBATON RESPRITE* MATERIALS RESPRITE NOTICEBOARD RESPRITE TANK RESPRITES** MISC*** - * The active stunbaton is animated. ** These are already implemented. *** The firework is already implemented. Re: quiltyquilty's Sprite Gallery - Noah Buttes - 07-02-2015 The rods look a little funky at that angle, almost like support struts for an awning. Re: quiltyquilty's Sprite Gallery - Frank_Stein - 07-02-2015 I do like the fact that the rods are a solid object without spaces in between. Makes it easier to click Re: quiltyquilty's Sprite Gallery - quiltyquilty - 07-14-2015 As an update, I just tried my hardest to make a horizontal rods that looked better than our current sprite or my proposed sprite, and I don't think I can find any real way to make it look good. I specifically wanted to make sure that the rods were side by side to make it easier to click on, and I think skinnier-looking rods generally look nicer and more rod-like. Sorry for the disappointment. Re: quiltyquilty's Sprite Gallery - quiltyquilty - 07-15-2015 ROACH RESPRITE Re: quiltyquilty's Sprite Gallery - quiltyquilty - 08-02-2015 I hardly play this game anymore, and only visit the forums once in a lifetime, so I think that it's a good idea to just put up the DMIs of my sprites, in case I just vanish off somewhere and can't be pm'd. http://puu.sh/jmnA9/1a5e14e765.rar Every sprite posted in this thread is in there. I'm not saying that this is the end of me being here, but I think that as long as I'm mildly inactive, my sprites should be easily accessible. Re: quiltyquilty's Sprite Gallery - Naximous - 09-19-2015 quiltyquilty Wrote:DONUTS!.dmi Awesome! We do have donut boxes on goon, right? Yeah we do? Maaybe? But still... Awesome! Re: quiltyquilty's Sprite Gallery - quiltyquilty - 09-19-2015 DONUT BOX RESPRITE* http://puu.sh/khlU6/42e2c322ad.dmi * Includes a closed version of the box. Re: quiltyquilty's Sprite Gallery - Erik - 09-19-2015 Please add a pipebomb version. Re: quiltyquilty's Sprite Gallery - quiltyquilty - 09-27-2015 REDESIGNED HUD MOCKUP Re: quiltyquilty's Sprite Gallery - Ed Venture - 09-27-2015 I really love the redesigned HUD man. Re: quiltyquilty's Sprite Gallery - Noah Buttes - 09-27-2015 quiltyquilty Wrote:REDESIGNED HUD MOCKUP I don't mean to sound rude, but all I'm noticing is the moved status icons. Re: quiltyquilty's Sprite Gallery - Ed Venture - 09-27-2015 For reference Re: quiltyquilty's Sprite Gallery - Noah Buttes - 09-27-2015 holy shit, is that transparency between the tiles? Re: quiltyquilty's Sprite Gallery - Frank_Stein - 09-27-2015 How would HUD hotkeys like O2 tanks, flashlights, and genetics powers be handled? |