Random Events = Ideas for PvE here - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Random Events = Ideas for PvE here (/showthread.php?tid=4547) Pages:
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Random Events = Ideas for PvE here - salix_catus - 04-13-2015 There wasn't a place to post ideas for random events so I made this. More variety in random events can only be a good thing. especially smaller scale non-announcement ones. Here's some ideas to get started I guess. (Small scale non-announced events)
Re: Random Events = Ideas for PvE here - Sundance - 04-13-2015 I would really like more PvE aspects thrown into rounds. Tbh, i'd much prefer a singular asteroid to replace the infamous rift that you can't cross. It'd be super cool if as a late joiner, you have an option of choosing a "stranded" player, who spawns with limited items in a random section of a z-level, or spawns in an escape pod who crashes into the station with some cool quirky items. Re: Random Events = Ideas for PvE here - medsal15 - 04-13-2015 I only see 1 reason to not implement this: It's maybe hard to code. But I like it! Re: Random Events = Ideas for PvE here - pizzatiger - 04-13-2015 The single Astroid should be huge and slow but can be destroyed with pod lasers Re: Random Events = Ideas for PvE here - Winklabom - 04-13-2015 Bring back blowouts. I love those. Re: Random Events = Ideas for PvE here - atomic1fire - 04-13-2015 Stray wormhole/s: One or more wormholes spawn on the station, spawning a few nasty or benevolent critters before disappearing. e.g a wormhole spawns in security, releases a bunch of cats, and then disappears. Or maybe a space bear randomly spawns in maintenance and is otherwise ignored until someone discovers it. Basically not really a disaster round but one to three instances of some critters being spawned before the wormholes close. Actual violent critters spawning from these wormholes should be pretty rare. Maybe you might even get some random funny critters, like clown spiders or some chickens laying eggs. Re: Random Events = Ideas for PvE here - APARTHEID - 04-13-2015 atomic1fire Wrote:Stray wormhole/s: One or more wormholes spawn on the station, spawning a few nasty or benevolent critters before disappearing. From another station in another dimension, it's THE GOOSE! Re: Random Events = Ideas for PvE here - Frank_Stein - 04-13-2015 How about combining some events? Like, we get ants with food left out, right? So say there a rad storm. The ants get irradiated, mutate into fermids. Re: Random Events = Ideas for PvE here - Walrus - 04-13-2015 Stuff like lone asteroids periodically hitting the station is an amazing idea. Much better than the current "events" to shake up the station which are: meteor shower lags the server to death, green explosions causes everyone to run towards medbay, and solar flare cuts off the radio for a minute. Re: Random Events = Ideas for PvE here - atomic1fire - 04-13-2015 Worst case scenario someone tries to get superpowers by drinking ants during a rad storm. Re: Random Events = Ideas for PvE here - MaRcuSTheDAWG - 04-13-2015 An electro-magnetic storm that causes all the robots and guardbuddies to wonk out until the storm is over. Re: Random Events = Ideas for PvE here - VictorMAngoStein - 04-13-2015 Asteroids/meteors with AI blobs inside Heads of staff (or at least the useless sinecure ones) mysteriously getting demoted and replaced with lizards :mason: Security getting some poorly thought out policy change from centcom ("Fuck changelings, your new priority is raiding botany every time they grow weed") random computer failures (usually 1 or 2 per round) random minor damage to station at the start of the round (i.e. rusted pipes) to give the engineers something else to do. If the payroll runs dry too long, random event where every assistant gets traitor objectives Something funny if enough people fart at the same time (this is going to lead to groups of players trying to coordinate) Guardbuddies all gathering in one place to cheer some poor dude up. Monkeys getting in random fights in the lab monkey pen Toilets getting clogged and regurgitating all flushed items The syndicate mailing unmarked crates to QM, most of which contain drones, angry space bugs, maneaters, or bombs. Occasionally they'll screw up and send something cool or useful, but you might want to talk some assistant into opening the crate. Random ingredients in the bar and kitchen at the start of the round. Just to encourage different recipes and drinks every round. Company picnics-A merchant shuttle brings a bunch of free and rare food (elvis bread, etc) Space bees sneaking into the research wing and pulling pranks with colorful reagent Damaged machinery leaking spacelube or oil all over the floor until someone welds it back together. Re: Random Events = Ideas for PvE here - Vunterslaush - 04-14-2015 Winklabom Wrote:Bring back blowouts. I love those. Re: Random Events = Ideas for PvE here - Frank_Stein - 04-14-2015 Vunterslaush Wrote:As long as the lights don't blow out anymore. Having to hop into a maintenance tunnel with god knows who or what was fun.Winklabom Wrote:Bring back blowouts. I love those. Re: Random Events = Ideas for PvE here - Spy_Guy - 04-14-2015 Frank_Stein Wrote:Vunterslaush Wrote:Winklabom Wrote:Bring back blowouts. I love those. |