[MERGED PR] Assault pod warning only low/medium player counts - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +---- Forum: Good ideas! (https://forum.ss13.co/forumdisplay.php?fid=19) +---- Thread: [MERGED PR] Assault pod warning only low/medium player counts (/showthread.php?tid=18255) |
[MERGED PR] Assault pod warning only low/medium player counts - github_bot - 03-13-2022 PULL REQUEST DETAILS [BALANCE] About the PR Skips giving the first assault pod warning if over 70 active players (approx 60 crew + nukies). Why's this needed? Nukie win rate is pretty bad overall and the one minute warning is a bit extreme when there are so many crew to fight them. There is still the second warning stating it is nukies and the destination. Also note there is still a travel time for the syndicate missile arrival, so it actually takes another 10~ seconds on top for the nukies to arrive. Changelog Code: changelog PULL REQUEST DETAILS |