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new trait: "supreme pain tolerance" - Printable Version

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new trait: "supreme pain tolerance" - arkand - 01-21-2022

description: you move faster while i injured
cost: 2 trait points
effect: you move as if you had 35 hp more


RE: new trait: "supreme pain tolerance" - Cal - 01-21-2022

way too good tbh


RE: new trait: "supreme pain tolerance" - virvatuli - 01-21-2022

just do drugs


RE: new trait: "supreme pain tolerance" - DioChasek - 01-21-2022

When designing a trait you should never make one that screams why would I ever not take this?


RE: new trait: "supreme pain tolerance" - mralexs - 01-21-2022

You could probably balance this by having much less stamina as a tradeoff


RE: new trait: "supreme pain tolerance" - KikiMofo - 01-21-2022

I mean like Virvatuli said this trait is already easy enough to get in game via drug use. I don't think its too powerful but also I don't see the point considering you can already do this with drugs.


RE: new trait: "supreme pain tolerance" - Froggit_Dogget - 01-21-2022

its very powerful.


RE: new trait: "supreme pain tolerance" - DioChasek - 01-21-2022

At 2 points you take a single mild flaw and gain a next to permanent speed boost without even needing basic chem knowledge. Mobility generally wins fights in this game (outside of very big booms of course), and with drugs on top of it you become a powerhouse. I reiterate why would I ever not take this trait outside of RP reasons?


RE: new trait: "supreme pain tolerance" - Froggit_Dogget - 01-21-2022

its not a speed boost, just less slowdown. But yea, point still stands


RE: new trait: "supreme pain tolerance" - Yellow - 01-22-2022

Replace the perma speed boost with stypic not making you scream and it’s worth it (joke)


RE: new trait: "supreme pain tolerance" - stuck_in_void_HELP - 01-22-2022

(01-22-2022, 12:53 AM)Yellow Wrote: Replace the perma speed boost with stypic not making you scream and it’s worth it (joke)

This, unironically. Also you get messages like " 'tis but a flesh wound!" Everytime you lose a limb.


RE: new trait: "supreme pain tolerance" - DioChasek - 01-22-2022

See now that I could get behind and you could make it cost a single point.


RE: new trait: "supreme pain tolerance" - Frank_Stein - 01-22-2022

I think the concept of pain blindness has some legs. Maybe the UI doesn't reflect any changes to health condition. A status effect that kicks in as a fight or flight response?


RE: new trait: "supreme pain tolerance" - KikiMofo - 01-23-2022

Who would WILLINGLY give away their ability to scream? Seems like a horrible thing. For me at least.
Painblindness is an interesting idea for a trait though. Like those stories of kids you'd hear putting their hand on a hot stove and their mothers seeing and yelling to take it off because the kid didn't know any better because they couldn't feel the pain.
I dunno how you'd be able to add that into the game without it being too strong however.


RE: new trait: "supreme pain tolerance" - Ikea - 01-23-2022

You take less slowdown however the health indicator is now invisible.