Borg-Proof Brain Trait - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Borg-Proof Brain Trait (/showthread.php?tid=17811) |
Borg-Proof Brain Trait - Jakson - 01-02-2022 Sometimes people don't like being resuscitated as a borg, and would rather just spectate, possibly get cloned the normal way, or possibly become an antag or antag critter. This trait wouldn't be +1 or -1, it would just make your brain not work when trying to wrench together a borg frame. Or this could also just be a setting like setting DNR, but only for borgs. RE: Borg-Proof Brain Trait - DimWhat - 01-02-2022 Already PRed and rejected. https://github.com/goonstation/goonstation/pull/3618 RE: Borg-Proof Brain Trait - AlyasGrey - 01-05-2022 If you don't want to be a borg, set DNR and accept the consequences of it. This creates balance issues for the usage of syndicate cyborg frames and docking stations where a traitor roboticist may take an immense risk attempting to disable/kill someone and potentially be called out or lose the fight in an attempt to borg that individual. Heck, it even applies to a clever traitor who uses borging to support their rewriting of AI laws. I view it like I view refusing to become a thrall, if that's what you want then you need to accept the consequences inherent in that decision as it's a decision that can potentially affect the experience of other people too. RE: Borg-Proof Brain Trait - Drewmajor11 - 01-05-2022 Yeah I did this a while ago, same issue, if I remember right I fixed the syndicate instances but it still had other issues. |