Redbeard's Amazing Genetics Ideas & a cool recipe - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Redbeard's Amazing Genetics Ideas & a cool recipe (/showthread.php?tid=1619) Pages:
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Redbeard's Amazing Genetics Ideas & a cool recipe - RedbeardRum - 09-14-2013 Hello, and welcome to my thread! My ideas are almost completely about new mutations for genetics.
As for the recipe, it is just this: Limb Burgers! I always see limbs left all over the station, but no longer - the chef will be eager to collect them for this new meal. It might even result in an underground market for body parts? After all, who wouldn't sell their arm if they could eat it in a burger? Re: Redbeard's Amazing Genetics Ideas & a cool recipe - Lainge - 09-15-2013 Different robotic limb attachments would be cool. If they prevented the use of the arm for anything else I guess. Re: Redbeard's Amazing Genetics Ideas & a cool recipe - Dauntasa - 09-15-2013 Planaria + Explosive Limbs + Industrial Space Armour = infinite exploding fist technique I like. Re: Redbeard's Amazing Genetics Ideas & a cool recipe - Embolism - 09-15-2013 Scissor Hands seems more like a Robotics thing than a Genetics thing. And really, I think Robotics needs more love. I'm having a hard time linking planaria with limb regeneration, seeing as planaria regeneration typically involves growing two heads, two tails, two planaria, etc. rather than simple recovery of lost parts. Otherwise sure. Re: Redbeard's Amazing Genetics Ideas & a cool recipe - Marquesas - 09-15-2013 RedbeardRum Wrote:[*]Planaria This pun is terrible. Re: Redbeard's Amazing Genetics Ideas & a cool recipe - enforcer9 - 09-15-2013 Embolism Wrote:Scissor Hands seems more like a Robotics thing than a Genetics thing. And really, I think Robotics needs more love.the link is space. We're in space. Re: Redbeard's Amazing Genetics Ideas & a cool recipe - APARTHEID - 09-15-2013 As it is, Genetics could use a few more 5-block mutations in order to differentiate from Telekinesis; as is, if I see five blocks, I know what's up and to zealously guard said monkey with my life and each one of its limbs. (Speaking of which, when are the T3 research options going to allow for, well, research? Due to their cost, I don't think they've ever been available to grab.) Re: Redbeard's Amazing Genetics Ideas & a cool recipe - Conor12 - 09-15-2013 APARTHEID Wrote:As it is, Genetics could use a few more 5-block mutations in order to differentiate from Telekinesis; as is, if I see five blocks, I know what's up and to zealously guard said monkey with my life and each one of its limbs.You can use the 'DNA reclaimer' research to get over the 100 point limit and research those. Re: Redbeard's Amazing Genetics Ideas & a cool recipe - mozi - 09-15-2013 here are some mutation ideas from Paranoia
Some other stuff
Re: Redbeard's Amazing Genetics Ideas & a cool recipe - Zadeon - 09-15-2013 This is probably a far cry but how about a mutation that gives a person TWO heads? It only works if a ghost is active and accepts to be the second head. Also they wouldn't be able to wear hats anymore (because they couldn't decide which head to put it on! ). Re: Redbeard's Amazing Genetics Ideas & a cool recipe - atomic1fire - 09-15-2013 if gills are added laying down in the pool should also give you air. Re: Redbeard's Amazing Genetics Ideas & a cool recipe - Winterous - 09-15-2013 I like the limb regrowth one particularly. It should probably hurt and stun you when you trigger it though. Re: Redbeard's Amazing Genetics Ideas & a cool recipe - V12US - 09-16-2013 Zadeon Wrote:This is probably a far cry but how about a mutation that gives a person TWO heads? It only works if a ghost is active and accepts to be the second head. Also they wouldn't be able to wear hats anymore (because they couldn't decide which head to put it on! ). How about adding schizophrenia, which would allow dead players to talk to a person afflicted by it? Re: Redbeard's Amazing Genetics Ideas & a cool recipe - Embolism - 09-16-2013 V12US Wrote:Zadeon Wrote:This is probably a far cry but how about a mutation that gives a person TWO heads? It only works if a ghost is active and accepts to be the second head. Also they wouldn't be able to wear hats anymore (because they couldn't decide which head to put it on! ). That will be abused so much. And are you insinuating that the Chaplain may be schizophrenic? Re: Redbeard's Amazing Genetics Ideas & a cool recipe - enforcer9 - 09-16-2013 mozi Wrote:[*]Gills -- the upside: You're no longer effected by harmful gasses like plasma or co2! the downside: you have to drink water every minute or you start taking suffocation damage.[/list]so if I get this and heat immunity, can I live in the bomb making chamber with nothing but a full box and backpack of glasses of water? |