[MERGED PR] Riot baton nerf - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +---- Forum: Good ideas! (https://forum.ss13.co/forumdisplay.php?fid=19) +---- Thread: [MERGED PR] Riot baton nerf (/showthread.php?tid=15819) |
[MERGED PR] Riot baton nerf - github_bot - 02-02-2021 PULL REQUEST DETAILS [BUG][BALANCE][INPUT] About the PR Changes riot baton to do stamina damage like a regular baton. Increases brute damage by 5 (15). stamina cost by 4 (25). Fixes a visual and chat bug if the baton was picked up on harm intent. Changes stun sound from the super quiet generic item to an actual beating sound. Why's this needed? The riot baton did an instant 7 second stun on hit allowing you to instantly stun lock anyone. This PR changes it to do 105 stamina damage and dizzy, slightly less (-15) than a stun baton but with infinite ammo and 15 damage on harm intent. Changelog Code: changelog PULL REQUEST DETAILS RE: [PR] Riot baton nerf - Frank_Stein - 02-02-2021 Makes sense to me RE: [PR] Riot baton nerf - Flaborized - 02-02-2021 long overdue imo, good RE: [PR] Riot baton nerf - virvatuli - 02-07-2021 Yup I like this for sure, been needed for awhile |