Goonstation Forums
[Bugfix] Several small bugfixes - Printable Version

+- Goonstation Forums (https://forum.ss13.co)
+-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6)
+--- Forum: Patches (https://forum.ss13.co/forumdisplay.php?fid=30)
+---- Forum: Implemented (https://forum.ss13.co/forumdisplay.php?fid=31)
+---- Thread: [Bugfix] Several small bugfixes (/showthread.php?tid=13147)



[Bugfix] Several small bugfixes - pali6 - 10-15-2019

  • Teleporter Computer sends the scan signal to the correct telepad if the target telepad is changed.
  • If you get frozen in an ice cube, someone loads that cube in an artlab machine and then you break out of the cube you can now be pulled out!
  • If two items have the same name they will now work properly with the Ruckingeneur Kit (notable example - Construction Visualizer).
  • Masks now say that they protect you from cold liquid if the liquid is cold (instead of saying that they protect you from hot liquid).
  • Partial fix to allow regular staplers to be used for surgery (but more surgery has been added since 2016 so it's not a complete fix). Bug thread.
  • Breaching charges now won't activate if you try to place them in full containers. Bug thread.
  • Monkeys will now pick up items properly without cheating. This means that they get blased by the Staff of Cthulhu if they attempt to pick it up. Bug thread.
  • AI Shells can now hear machinetalk / silicontalk / you know what I mean. Bug thread.
  • Announcement console's ":" in between seconds and minutes will not blink now as it looked bad. Bug thread.
Apologies if some of these are already fixed in the current code, I didn't check for all of them.
Thanks to Urs for sharing my frustration with the code and for helping me find bugs.

Pull request: https://github.com/goonstation/goonstation-2016/pull/168


RE: [Bugfix] Several small bugfixes - Adhara In Space - 10-15-2019

pali bug fix