Auto-surgery tool for traitor cybernetics - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Auto-surgery tool for traitor cybernetics (/showthread.php?tid=13002) |
Auto-surgery tool for traitor cybernetics - Anticheese - 09-25-2019 After spending a round installing the new internal organs, and having the Doctoring page up as a reference, I started browsing through the wiki to look at what other internal organs exist. I was reminded that polarized cybereyes are a thing. Maybe traitor-specific cybernetics could come with their own implanter-style item that automagically does the surgery on you without the need for a table? This way, more people might be inclined to pick up the polarized eyes, and it opens up the possibilities for other traitor organs! A few quick examples off the top of my head:
RE: Auto-surgery tool for traitor cybernetics - kyle2143 - 09-26-2019 I like this idea. It doesn't even necessarily have to be a traitor item even. Oshan has sechud eyes in a box for sec officers and they rarely see use, adding this to that box could make them better. I'm thinking like a single or capped use tool that you place an organ in, then use it on yourself and it replaces your current organ with that one. Maybe it could involve more screaming and mechanical whirring noises. RE: Auto-surgery tool for traitor cybernetics - Xeram - 09-26-2019 (09-26-2019, 12:50 AM)kyle2143 Wrote: I like this idea. It doesn't even necessarily have to be a traitor item even. Oshan has sechud eyes in a box for sec officers and they rarely see use, adding this to that box could make them better. Sounds perfect for a handheld artifact. Comes pre-loaded with some random, possibly alien organ (or cybernetic if robot origin) and can be reloaded once activated. RE: Auto-surgery tool for traitor cybernetics - Anticheese - 09-26-2019 If it's a limited-use tool, maybe robotics fabricators could make them? That way it'd be a lot easier for roboticists to set up shop in the marketplace, newbies could do surgery faster at the cost of resources, and you could scatter a few around some workplaces like the aforementioned HUD eyes. RE: Auto-surgery tool for traitor cybernetics - aft2001 - 09-26-2019 An auto-surgeon would be handy-dandy, and I'd love to see one implemented. There's definitely some things that need to be fleshed out though:
Auto-Surgeons should be instant when used on yourself, but should take time when you use it on someone else - so it doesn't make intentional medical malpractice via vivisection any easier. RE: Auto-surgery tool for traitor cybernetics - jaydunc - 09-27-2019 i disagree with allowing robots to use an item like that, also if i was to create the item i'd make them all single use and hard to create like aft2001 said. perhaps an emagged version of an autosurgeon can replace brains/hearts/etc. with silly items like tomatoes and wrenches. RE: Auto-surgery tool for traitor cybernetics - T-man - 10-02-2019 I suggest that this comes with an immobile, power consuming, Mechanics duplicatable auto surgeon in Robotics. Could install organs the same way as the portable units, and with an ID scan from the Roboticist, can debrain someone slowly and loudly. Emagging would make it much faster and much messier, gibbing some organs in exchange for removing all of them when activated. |