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Matsci ideas thread - Printable Version

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Matsci ideas thread - MrMagolor - 11-16-2018

Keelin expressed interest in the discord for more matsci ideas, so feel free to post them here.

My main idea is having the density of spear/arrow shafts determine their stamina damage.


RE: Matsci ideas thread - Vitatroll - 11-16-2018

Obviously we need a material that makes you fart.

Hilarious, butt deadly. Yes, I'm 12. No u.


RE: Matsci ideas thread - MrMagolor - 11-16-2018

(11-16-2018, 09:55 AM)Vitatroll Wrote: Obviously we need a material that makes you fart.

Hilarious, butt deadly. Yes, I'm 12. No u.

You can already make fartonium-infused items, though


RE: Matsci ideas thread - Frank_Stein - 11-16-2018

I'd love more buildable components, as well as being able to disassemble items to break them into base components.

For instance, smashing a clock to get gears and springs that you could repurpose into building a trap


RE: Matsci ideas thread - Noah Buttes - 11-16-2018

Taking stuff from the discord:
vanity clothing like capes, dresses, chaps, gis, bandanas, monocles, robes etc.
kitchen equipment like plates, knives, forks, bowls, glasses, rolling pins, etc.
paper-equivalent sheets so erebite paper airplanes can be a thing
syringes
shoes
skateboards

Stuff not from the discord:
inflatable hammers
dice
coins
prosthetic organs and limbs


RE: Matsci ideas thread - Vitatroll - 11-16-2018

(11-16-2018, 10:03 AM)MrMagolor Wrote: You can already make fartonium-infused items, though
I honestly don't remember a 10'th of what I knew. Chem, mechanics, matsci, telsci. I just love the idea of butt-traps.


RE: Matsci ideas thread - Wraithcraft - 11-16-2018

those rubber mats that erev suggested


RE: Matsci ideas thread - Frank_Stein - 11-18-2018

Different materials handling exposure to heat differently.

Metallic materials being more heat resistant, plastics releasing bad fumes, and fatty organic things burn longer


RE: Matsci ideas thread - Noah Buttes - 11-18-2018

Also, just a reminder, keelin liked the idea of capacitance


RE: Matsci ideas thread - Schwicky_Schwag - 11-18-2018

Edibility. (Edibleness?)
Determines how easy it is to eat a material.


RE: Matsci ideas thread - aft2001 - 11-19-2018

For a more physics-based property, there could be specific heat of various materials with the object's thermal capacity being determined by its volume (somehow, there's multiple ways this could be done)


RE: Matsci ideas thread - Recusor - 11-19-2018

now that we have a liquids mechanic, mixed with heat of materials could we have high heats liquify walls and floor tiles maybe?


RE: Matsci ideas thread - Superlagg - 11-19-2018

(11-19-2018, 06:22 AM)Recusor Wrote: now that we have a liquids mechanic, mixed with heat of materials could we have high heats liquify walls and floor tiles maybe?

Performing floor matsci. Get some materials, heat them until they liquefy, have them flow into each other, and create alloys that way. 100% not a terrible idea for many, many reasons.

Or just arc smelt materials together in a bathtub. Run a live wire into the bathtub, dump in stuff, and watch them melt!


RE: Matsci ideas thread - Keelin - 11-19-2018

Good stuff, will work on this when i have some more time.
Adding material support to cyborgs took more time than i expected unfortunately.


RE: Matsci ideas thread - Noah Buttes - 11-19-2018

(11-19-2018, 10:32 AM)Keelin Wrote: Good stuff, will work on this when i have some more time.
Adding material support to cyborgs took more time than i expected unfortunately.

Yeah, tell me about it.

I tried that once.