Will the solarium GOOD ending ever be cleared? - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: General Discussion (https://forum.ss13.co/forumdisplay.php?fid=7) +--- Thread: Will the solarium GOOD ending ever be cleared? (/showthread.php?tid=3608) |
RE: Will the solarium GOOD ending ever be cleared? - Lady Birb - 06-17-2017 (06-16-2017, 11:52 PM)teekeeus Wrote: <DunorbChops> after the round WrongEnd spawned in as Cosmoman Dan and said, "I am a big man in town. Seek that what isn't. SEEK LA LUNA Most of those lines look like Binding of Isaac references to me. As follows:
RE: Will the solarium GOOD ending ever be cleared? - Dr Zoidcrab - 06-17-2017 (06-17-2017, 01:07 AM)Lord Birb Wrote:(06-16-2017, 11:52 PM)teekeeus Wrote: <DunorbChops> after the round WrongEnd spawned in as Cosmoman Dan and said, "I am a big man in town. Seek that what isn't. SEEK LA LUNA The moon tarot card in Isaac takes you to secret rooms you need bombs to open. RE: Will the solarium GOOD ending ever be cleared? - Sov - 06-17-2017 I doubt it will do much but I'll can bomb the moon for us on a more serious note...the chegget is as we know a martian nuke launching computer thingy, and there is some buddy interaction if they see it on the moon RE: Will the solarium GOOD ending ever be cleared? - Cirrial - 06-17-2017 god dammit does no one recognise "dodongo dislikes smoke" anymore RE: Will the solarium GOOD ending ever be cleared? - Vitatroll - 06-17-2017 I wasn't even aware that got turned into a meme. On an interesting side note, I found my family's NES the other day. It was covered in what I assume was some variety of dried soda and orange dust which was likely from a dangerously cheesy snack. Well, that or mold. In hindsight it was incredibly dumb of me to clean that glorious party-patina. RE: Will the solarium GOOD ending ever be cleared? - Dr Zoidcrab - 06-17-2017 Oh. The whole "Dodongos hate smoke" thing might be a nod to how the hint the old man in zelda gives is citicised for being cryptic and useless when it is 100% accurate, Dodongos are astmatic for some reason and can be killed easily by making them walk into the smoke that appears after a bomb explodes. RE: Will the solarium GOOD ending ever be cleared? - Frank_Stein - 06-18-2017 (06-17-2017, 11:31 AM)Cirrial Wrote: god dammit does no one recognise "dodongo dislikes smoke" anymore I saw that and thought about saying something but didn't want to be THAT guy RE: Will the solarium GOOD ending ever be cleared? - Atlz90 - 07-07-2017 The plutonium core has been found and bought, it cost us 999k space credits. Every nuclear reactor in the adventure zone has been poked with it, no results. No results on the automaton either. Solarium did not care about getting b-balled either. RE: Will the solarium GOOD ending ever be cleared? - Vitatroll - 07-07-2017 Yeah, but did you poke Sol with it? Haven't heard about a soldunk in ages. RE: Will the solarium GOOD ending ever be cleared? - Atlz90 - 07-07-2017 (07-07-2017, 11:20 AM)Vitatroll Wrote: Yeah, but did you poke Sol with it? Haven't heard about a soldunk in ages. If anyone in the team knew how to, we probably would have done that too. Its technically possible to use a skate to bypass the shielded walls, but the timing is tricky. If you miss, you usually hit some weird tile and get deleted. RE: Will the solarium GOOD ending ever be cleared? - Cyfarfod - 07-07-2017 (07-07-2017, 11:26 AM)Atlz90 Wrote:(07-07-2017, 11:20 AM)Vitatroll Wrote: Yeah, but did you poke Sol with it? Haven't heard about a soldunk in ages. Synchronized Self Biomass Manipulation? The wiki treats it like wizard TELEPORT when in fact it works like wizard PHASE SHIFT, so I am unsure as to whether it doesn't work in adventure zones (like the wiki says) or if it does. EDIT: I'll test it tonight if circumstances permit! RE: Will the solarium GOOD ending ever be cleared? - Sov - 07-07-2017 (07-07-2017, 01:20 PM)Cyfarfod Wrote:(07-07-2017, 11:26 AM)Atlz90 Wrote:(07-07-2017, 11:20 AM)Vitatroll Wrote: Yeah, but did you poke Sol with it? Haven't heard about a soldunk in ages. The gene works by casting the wizard spell phase shift. Phase shift is hard coded to not work on a restricted Z levels. If you're Z is restricted it returns 0 Code: var/turf/T = get_turf(H) therefore the check to see if you are able to use self bios mass manipulation safely fails (it requires both the "dry run" of the spell and synchronized gene to return 1) Code: if (linked_power.safety && spell_invisibility(owner, 1, 0, 0, 1) == 1) // Dry run. Can we phaseshift? Therefore it will fail over to the self bio mass else statement...killing you instantly Exactly the same way it would behave if it wasn't synchronized Plus I think those walls use the same anti-ghosting technology as the ones at bee station RE: Will the solarium GOOD ending ever be cleared? - NateTheSquid - 07-07-2017 actually from experience using synchro whatever in a restricted area (namely the escape shuttle in transit) doesn't kill you, but it used to. i could be remembering wrong though RE: Will the solarium GOOD ending ever be cleared? - Cyfarfod - 07-07-2017 (07-07-2017, 01:42 PM)NateTheSquid Wrote: actually from experience using synchro whatever in a restricted area (namely the escape shuttle in transit) doesn't kill you, but it used to. i could be remembering wrong though Yeah, I assume that the note in the wiki is a legacy from when it let you actually TELEPORT instead of walking through walls. Both are cool. RE: Will the solarium GOOD ending ever be cleared? - Sov - 07-07-2017 (07-07-2017, 01:42 PM)NateTheSquid Wrote: actually from experience using synchro whatever in a restricted area (namely the escape shuttle in transit) doesn't kill you, but it used to. i could be remembering wrong though I've certainly had all my flesh melt off at least once trying it in centcomm months ago |