Raccoons! - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Raccoons! (/showthread.php?tid=8032) |
RE: Raccoons! - misto - 01-28-2017 glad you mentioned floorcluwne. being able to go around under floor tiles is a very racoonlike power. should probably be given to default racoon though RE: Raccoons! - babayetu83 - 01-28-2017 (01-28-2017, 11:19 AM)pizzatiger Wrote:(01-26-2017, 09:06 AM)Haprenti Wrote: And then add the horror version, the goon, a staff assistant shaped like a coon. Living in chutes. racoon ragoons RE: Raccoons! - sen761 - 01-28-2017 I think I saw a raccoon when a drunk admin spawned stuff it was a clownspider that had gotten hit by a glitch drone but it looked like one of these racoons RE: Raccoons! - Vitatroll - 01-28-2017 It was. Haine's obviously working on it after being infected by the d'aww disease. Honestly I thought this was a silly idea and was like 'Eh', but then I saw those sprites and thought 'I need this in my life.' [I was the clown spider turn space spider pictured. Apparently I, too, was drunk] RE: Raccoons! - Arborinus - 01-29-2017 (01-28-2017, 11:14 PM)Vitatroll Wrote: I guess I don't have to make a dead sprite then? It's always hard to tell what's going on at the Coder House even if I speak directly to them. RE: Raccoons! - locusts - 02-01-2017 |