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switch maps more often - Printable Version

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+--- Thread: switch maps more often (/showthread.php?tid=7951)

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RE: switch maps more often - ZeWaka - 01-31-2017

(01-31-2017, 01:49 AM)ErikHanson Wrote: wasn't map rotation like nearly finished? I know for sure that the tools that inject new DMM files into a DMB are completely done and sort-of-working, it just needed some connection to the game and some buttons.

sounds right lol


RE: switch maps more often - WrongEnd - 01-31-2017

Mushroom is complete, by the way. It's oldmap that turned out to be corrupted, IE the very first SS13 map.


RE: switch maps more often - ZeWaka - 01-31-2017

(01-31-2017, 07:18 PM)WrongEnd Wrote: Mushroom is complete, by the way. It's oldmap that turned out to be corrupted, IE the very first SS13 map.

i actually salvaged it, someone also recreated it i think


RE: switch maps more often - 69andahalf - 02-01-2017

(01-31-2017, 07:22 PM)zewaka Wrote:
(01-31-2017, 07:18 PM)WrongEnd Wrote: Mushroom is complete, by the way. It's oldmap that turned out to be corrupted, IE the very first SS13 map.

i actually salvaged it, someone also recreated it i think

You called?  I don't know

(at least I assume it's the Trunkmap in the code we're talking about)


RE: switch maps more often - Ed Venture - 02-01-2017

You guys have me excited as hell for New Mushroom. Mushroom was and still is my favorite station.


RE: switch maps more often - TheNewTeddy - 02-01-2017

All maps used should be visible on the wiki on at least the same size/scale as in-game, so that people can cross reference said map as to not end up constantly lost.


RE: switch maps more often - Ed Venture - 02-01-2017

(02-01-2017, 01:15 PM)TheNewTeddy Wrote: All maps used should be visible on the wiki on at least the same size/scale as in-game, so that people can cross reference said map as to not end up constantly lost.

Agreed. Please do this when the time comes or sooner. Whatever works.


RE: switch maps more often - Wire - 02-01-2017

(02-01-2017, 01:22 PM)Ed Venture Wrote:
(02-01-2017, 01:15 PM)TheNewTeddy Wrote: All maps used should be visible on the wiki on at least the same size/scale as in-game, so that people can cross reference said map as to not end up constantly lost.

Agreed. Please do this when the time comes or sooner. Whatever works.

I'll re-map everything and put it all in the goonhub map viewer how about that.


RE: switch maps more often - atomic1fire - 02-01-2017

(02-01-2017, 01:49 PM)Wire Wrote:
(02-01-2017, 01:22 PM)Ed Venture Wrote:
(02-01-2017, 01:15 PM)TheNewTeddy Wrote: All maps used should be visible on the wiki on at least the same size/scale as in-game, so that people can cross reference said map as to not end up constantly lost.

Agreed. Please do this when the time comes or sooner. Whatever works.

I'll re-map everything and put it all in the goonhub map viewer how about that.

This is pretty much exactly what I want to see.

Also maybe [Map title] Appended to the server name on the byond server list so I can check if a cool map is available.

I've never actually seen Clarion and would be open to exploring it as an assistant/ghost if I knew a server was hosting it.


RE: switch maps more often - TheNewTeddy - 02-01-2017

The dream option would be the map button leads to the proper map, and that the map you are on is announced before a round starts - but I understand if coding challenges make that impossible.

Like

"This round is using mushroom station, click here to see that map"


RE: switch maps more often - ZeWaka - 02-01-2017

(02-01-2017, 10:50 PM)TheNewTeddy Wrote: The dream option would be the map button leads to the proper map

the map button does lead to the proper map though????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????


RE: switch maps more often - NateTheSquid - 02-02-2017

(02-01-2017, 11:17 PM)zewaka Wrote:
(02-01-2017, 10:50 PM)TheNewTeddy Wrote: The dream option would be the map button leads to the proper map

the map button does lead to the proper map though????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????

not always, i have had many problems before with things like donut/donut2 where they just lead to the cogmap map, also the full, zoomable maps for all the maps is good and exciting


RE: switch maps more often - Erik - 02-02-2017

(01-14-2017, 05:48 PM)Vitatroll Wrote: Any chance shroom will ever undie?

Donut is amazing for yakety-sax moments. Also has the sing. Good for the odd occasion, but to awkward to be a mainstay - even with fancy diagonal movement.

Cog1 is cozy. One main hallway and a few staging areas.

Cog2 is amazing, but it was built with a higher pop in mind. Since I play on lowpop a lot it does seem spacious. It gives a bit too much agency to some antags.

Destiny/Clarion is interesting. I'd like to see them under lljk2's brand of ARRPEE.

You mean mushroom? https://forum.ss13.co/showthread.php?tid=6302 that's been done for over a year now, just need to get off my lazy ass to fix up some of the issues


RE: switch maps more often - atomic1fire - 02-02-2017

(02-01-2017, 11:17 PM)zewaka Wrote:
(02-01-2017, 10:50 PM)TheNewTeddy Wrote: The dream option would be the map button leads to the proper map

the map button does lead to the proper map though????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????

I think they're saying that the map could be announced with a link to the map.

e.g

This server is running Cogmap2


RE: switch maps more often - ZeWaka - 02-03-2017

(02-02-2017, 06:18 PM)atomic1fire Wrote:
(02-01-2017, 11:17 PM)zewaka Wrote:
(02-01-2017, 10:50 PM)TheNewTeddy Wrote: The dream option would be the map button leads to the proper map

the map button does lead to the proper map though????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????

I think they're saying that the map could be announced with a link to the map.

e.g

This server is running Cogmap2
that was in the part i did not quote

oh also the reason for maps that are not destiny, cogmap2, or cogmap is because they have not been 'mapped' on goonhub.com/maps