Escape pod idea (Cash rules all around me) - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Escape pod idea (Cash rules all around me) (/showthread.php?tid=1533) |
Re: Escape pod idea (Cash rules all around me) - UrsulaMejor - 04-13-2015 bunp Re: Escape pod idea (Cash rules all around me) - Jerkops - 04-14-2015 Good bump, this is still a sweet idea. I'd say that instead of the escape pods being static and upgradeable with cash, you could just add an escape pod merchant to the pod bay. That way anyone could get a pod if they have the cash no matter how many people are on the server or how late they are getting to escape wing. Re: Escape pod idea (Cash rules all around me) - APARTHEID - 04-14-2015 A giant escape pod vending machine. Because WHY NOT. Re: Escape pod idea (Cash rules all around me) - Jerkops - 04-14-2015 APARTHEID Wrote:A giant escape pod vending machine.No... TWO escape pod vending machines! Re: Escape pod idea (Cash rules all around me) - Frank_Stein - 04-14-2015 It should look like a giant gumball/capsule toy machine Re: Escape pod idea (Cash rules all around me) - Gannets - 04-14-2015 I absolutely need to make some gashapon machines now. Re: Escape pod idea (Cash rules all around me) - SL the Pyro - 04-19-2015 This is a great idea and I support it. As they are now the escape pods have zero use other than to explode, and it stopped being funny a year or two ago. I do agree that i should probably be held off until Cogmap2, God only knows how long it's going to take for Cogmap2 to be finished. My main concern with doing it on the current map is im coder. |