Cogmap 1 vs Cogmap 2 - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: General Discussion (https://forum.ss13.co/forumdisplay.php?fid=7) +--- Thread: Cogmap 1 vs Cogmap 2 (/showthread.php?tid=8792) Pages:
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RE: Cogmap 1 vs Cogmap 2 - Berrik - 05-29-2017 I hate how cog2 is obnoxious to navigate. It's very hard to find some places since they are tucked away in wierd corners. I accept we need a larger map for higher pop things though. RE: Cogmap 1 vs Cogmap 2 - Tombi - 05-29-2017 I do like the fresh take on several departments in cogmap2 such as: -----The Benefits-----
RE: Cogmap 1 vs Cogmap 2 - atamusvaleo - 05-31-2017 Clownmap is best. Clownmap make everyone happy. RE: Cogmap 1 vs Cogmap 2 - Sam Eagle - 05-31-2017 I prefer Cog2 for a couple of reasons: 1) As has been said, it is bigger. While this has its ups and downs I prefer having more room to do things both as traitor and non-traitor 2) Cog2's engine is, for me, easier to use and I like the setup more. The simply fact of having a pump computer for the combustion chamber counts for alot to me. The PTL positioning actually means that it interacts with other players. A good engineer will set up a teleport system if they turn on the PTL and the bad ones make everyone elses lives more interesting! 3) I prefer the maintenance setup on Cog2. It is easier to get around the station while staying in maint which I find very fun. While Cog1 definitely has its pluses as well, I would usually prefer Cog2 80% of the time. RE: Cogmap 1 vs Cogmap 2 - Cirrial - 05-31-2017 clownstation 13 when RE: Cogmap 1 vs Cogmap 2 - OMJ - 05-31-2017 cog1 is kinda more.....fun? in my opinion because of how condensed it is. however, cog2 is a work of art and should be the model station- it's how things are supposed to be RE: Cogmap 1 vs Cogmap 2 - Frank_Stein - 05-31-2017 (05-31-2017, 09:13 AM)Cirrial Wrote: clownstation 13 when I think I know what should be added to the debris field RE: Cogmap 1 vs Cogmap 2 - Arborinus - 05-31-2017 One thing I liked about Cog1 was that it was always changing, I remember watching as the area north of the bar morphed from space to some weird maintenance alcove and then into arrivals. I still miss my window to space as a chef. This happened to an extent on Cog2 with the AI chamber, sec rework and research outpost but it felt like it was just kind of dropped after that. RE: Cogmap 1 vs Cogmap 2 - Erik - 05-31-2017 This poll is missing a checkbox option. cogmap1 is still better IMO |