![]() |
|
Add a way to undo polymorph - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Add a way to undo polymorph (/showthread.php?tid=8378) |
RE: Add a way to undo polymorph - misto - 03-10-2017 bringing sluggy freelance into it superlagg. jesus i aint seen that comic in possibly a decade and hey cutting out their lil critter brains is great. unless the crew remembers to reprogramm the ai to make it kill wizards the resultant borgs wont even be much of a danger to a wiz ... maybe borgs could get polymorphed into minibots such as firebot, securitron, cleanbot, etc RE: Add a way to undo polymorph - Firebarrage - 03-10-2017 (03-10-2017, 01:20 PM)misto Wrote: maybe borgs could get polymorphed into minibots such as firebot, securitron, cleanbot, etc Good idea misto Speaking of the AI, if the brain thing happens I look forward to people being turned from critter into an AI/Borg. Watch them act even more bird-brained than usual. RE: Add a way to undo polymorph - Lady Birb - 03-10-2017 How about if the wizard dies, it will uncluwne any cluwnes, and any polymorphed crew will be able to change back whenever they please? RE: Add a way to undo polymorph - Firebarrage - 03-10-2017 (03-10-2017, 02:28 PM)Lord Birb Wrote: How about if the wizard dies, it will uncluwne any cluwnes, and any polymorphed crew will be able to change back whenever they please? Death maybe not. Some funny grey areas like soulguard may cause issues. However if its feasible to code this should absolutely happen if the wizard gets shaved. RE: Add a way to undo polymorph - Lady Birb - 03-10-2017 I have spawned beardless many times as a wizard, so unless they fix that shaving isn't an option. I think that it should still decurse victims if the wizard dies even discounting soulgaurd, as having it persist would be a soft-detection method for soulgaurd. "The captain is still a space pug, the wizard must have soulgaurd." RE: Add a way to undo polymorph - Superlagg - 03-10-2017 Maybe if you get a trench coat and stand on another critter, you two might just pass as human. RE: Add a way to undo polymorph - NateTheSquid - 03-10-2017 (03-10-2017, 07:19 PM)Lord Birb Wrote: I have spawned beardless many times as a wizard, so unless they fix that shaving isn't an option. I think that it should still decurse victims if the wizard dies even discounting soulgaurd, as having it persist would be a soft-detection method for soulgaurd. "The captain is still a space pug, the wizard must have soulgaurd." the crew will notice in the next 30 seconds when the wiz tries to teleport into the room they are in and kill them. no wiz tries to be sneaky at any point in time RE: Add a way to undo polymorph - SageAcrin - 03-11-2017 Counterargument; This makes it unbelievably effective when you do. One of my most favorite ends to a wizround was teleing to Crew A, taking off my hat and robe, ditching my staff, putting on a random ID and walking onto the shuttle in a nice hodgepodge of gear I found in like three minutes. Everyone thought I was dead but the AI, and they approved of my kind action. Just because people don't necessarily do something doesn't mean it's not a good idea, or that totally shutting out the option is good. RE: Add a way to undo polymorph - APARTHEID - 03-12-2017 (03-10-2017, 07:54 AM)Superlagg Wrote: Maybe you could stuff the critter into a borg or AI shell, within which it could pilot the robot. Another good idea alongside the Chaplain's ritual magick. Have a Roboticist create some sort of capsule and presto! The critter is converted into a brain-like object for use in a borg! RE: Add a way to undo polymorph - babayetu83 - 03-12-2017 (03-10-2017, 07:56 PM)Superlagg Wrote: Maybe if you get a trench coat and stand on another critter, you two might just pass as human. good idea superlagg RE: Add a way to undo polymorph - Nnystyxx - 03-18-2017 (03-12-2017, 05:41 PM)APARTHEID Wrote:(03-10-2017, 07:54 AM)Superlagg Wrote: Maybe you could stuff the critter into a borg or AI shell, within which it could pilot the robot. That actually seems like great fun, and I'm always a fan of chances for the roboticist to do stuff RE: Add a way to undo polymorph - atomic1fire - 03-18-2017 Holy water + Mutadone = Magic B Gone? RE: Add a way to undo polymorph - Ed Venture - 03-18-2017 I want that to be its name if that is the chem that gets used. "Magic B Gone" RE: Add a way to undo polymorph - Crazyabe - 03-18-2017 Splash on a wisard to Ruin his robes, Splash on Possessed objects to get them Repossessed by the Station, Turn angry bats into normal bats, De-fur werewolves... RE: Add a way to undo polymorph - Superlagg - 03-18-2017 (03-18-2017, 08:42 PM)Crazyabe Wrote: ...De-fur werewolves... Which that can get back by drinking a bloody mary. |