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Escaping the Virtual Combat Area + More [URGENT] - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Resolved (https://forum.ss13.co/forumdisplay.php?fid=16) +---- Thread: Escaping the Virtual Combat Area + More [URGENT] (/showthread.php?tid=416) |
Re: Escaping the Virtual Combat Area + More [URGENT] - Klayboxx - 01-14-2013 btek Wrote:Well i guess revealing this glitch was a bad idea in retrospect. Called it. Re: Escaping the Virtual Combat Area + More [URGENT] - Klayboxx - 01-14-2013 I think it should be a sticky that abusable glitches should NOT be posted on these forums and instead adminhelped. Shit like this happens where people want a piece of the pie and want to be 'cool' because they are abusing something in the game. The first time I saw it, it was entertaining but when something happens every round it gets boring and un-fun real fast. Re: Escaping the Virtual Combat Area + More [URGENT] - FrontlineAcrobat4 - 01-14-2013 An admin told the person who made this bug report to post it here, so we have to find this admin and BEAT HIM UP FOR BEING A SNITCH. Re: Escaping the Virtual Combat Area + More [URGENT] - UrsulaMejor - 01-14-2013 FrontlineAcrobat4 Wrote:An admin told the person who made this bug report to post it here, so we have to find this admin and BEAT HIM UP FOR BEING A SNITCH. Re: Escaping the Virtual Combat Area + More [URGENT] - Klayboxx - 01-14-2013 Well it should be fixed but not announced publicly Re: Escaping the Virtual Combat Area + More [URGENT] - Nightgunner5 - 01-14-2013 Hey guys here's an idea: Since the exploit is known and it requires access to the weapon simulator and the weapon simulator is an obscure feature that is not required for any job's workload, how about deleting the weapon simulator access points until this is fixed. A possible way to fix it: Put the VR world in a separate z-level and hardcode "no you can't leave this z-level by walking off the side" into the code that moves you to a random z-level. Or replace all the space in that z-level with more VR walls. Re: Escaping the Virtual Combat Area + More [URGENT] - btek - 01-14-2013 even simpler fix at the start of each round, every subsequent tile surrounding the vr world space should be filled by space yetis. problem solved. Klayboxx Wrote:that's just rude.btek Wrote:Well i guess revealing this glitch was a bad idea in retrospect. Re: Escaping the Virtual Combat Area + More [URGENT] - Winged_Chiller - 01-15-2013 Nightgunner5 Wrote:Rubbish Or perhaps we could just use someone else's suggestion that doesn't require an inconvenience to everyone. Preid Wrote:For the time being, would it not be prudent to add another layer of wall to the VR? Re: Escaping the Virtual Combat Area + More [URGENT] - mozi - 01-15-2013 I just checked and they are in fact triple thick walls now. Re: Escaping the Virtual Combat Area + More [URGENT] - Klayboxx - 01-15-2013 Triple piss walls Re: Escaping the Virtual Combat Area + More [URGENT] - Conor12 - 01-15-2013 mozi Wrote:I just checked and they are in fact triple thick walls now.I just checked and there are VR people walking around the map. Welp. Re: Escaping the Virtual Combat Area + More [URGENT] - FrontlineAcrobat4 - 01-15-2013 Wow maybe this bug should not have been announced on the forum Re: Escaping the Virtual Combat Area + More [URGENT] - mozi - 01-15-2013 Conor12 Wrote:mozi Wrote:I just checked and they are in fact triple thick walls now.I just checked and there are VR people walking around the map. this happened because I did a bad thing Re: Escaping the Virtual Combat Area + More [URGENT] - Nightgunner5 - 01-15-2013 FrontlineAcrobat4 Wrote:Wow maybe this bug should not have been announced on the forumHey, at least it's this forum and not some random unrelated forum of trolls. Re: Escaping the Virtual Combat Area + More [URGENT] - Seth Urb - 01-18-2013 Shit happens. |