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Make Vomiting more Debilitating and Visceral - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Make Vomiting more Debilitating and Visceral (/showthread.php?tid=23272) Pages:
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Make Vomiting more Debilitating and Visceral - Guv Guvington - 10-10-2024 It annoys me how vomiting, a horrible thing irl, is such a nothing burger in game. A splash noise plays, a vomit puddle appears and thats it. In Goon, vomiting is so common and irrellevant that it usually gets even ignored in rp. People just have a conversation, someone vomits, noone acknowledges it. I want this to change. Here is how I think vomiting should be made "special":
So, long story short: Vomiting should have a notable physical impact on the player, make the player visibly sick and overall be more visceral, but also much rarer. That way, it turns from something usually ignored by everyone who isn't a janitor into something much more real. RE: Make Vomiting more Debilitating and Visceral - ZeWaka - 10-10-2024 idk about more realistic sounds, i'm fine with forcing you to stand still for 0.5s could be a pretty easy stun with how many things make you vomit tho RE: Make Vomiting more Debilitating and Visceral - Kotlol - 10-11-2024 As someone who has a specific problem with their stomach. DO NOT MAKE THE SOUND REALISTIC!! It will set me off to high hell. I can't even play source games when the "choking" sound is heard as it sets me off. I am fine with Stamina loss, stunning and such. That just makes sense! RE: Make Vomiting more Debilitating and Visceral - Guv Guvington - 10-11-2024 (10-10-2024, 11:59 PM)ZeWaka Wrote: idk about more realistic sounds, i'm fine with forcing you to stand still for 0.5s Honestly the vomit sounds that flys make would be an upgrade. And when it comes to the stun - I really want vomiting to be rarer. Right now, you are pretty much guaranteed to vomit like 3 times every round - thats insane! It would be fine to make vomiting much more debilitating if it was much harder to vomit to begin with. RE: Make Vomiting more Debilitating and Visceral - JOELED - 10-11-2024 idc about the balance side but please don't make vomit more graphic/realistic, I agree w/ kotlol, games like that make me feel queasy RE: Make Vomiting more Debilitating and Visceral - jan.antilles - 10-11-2024 Also a sympathetic puker. Absolutely no retching sounds in game please. RE: Make Vomiting more Debilitating and Visceral - Lefinch - 10-11-2024 I have absolutely zero personal concerns about vomiting so let me talk about the other side of things as we've got good coverage for that aspect in the discussion and I agree let's not make people feel ill playing funny space game. Instead, what does vomiting do for game flow. The basic vomit premise we have right now has always very, very mildly rankled me. It's far less obtrusive a partner of the Four Janitorial Horsemen of the Dirtpocalypse (Blood, Flood, Clutter and vomit I'd argue vomit is weirdly in a race for last place between it and clutter, wheras blood and floods of liquids tend to take the top spot) RP wise for what's a pretty unpleasant thing. However, it's afflicted quite a few different ways which makes it pretty common to see. Thus, it also serves a purpose to make mess for janitors, give medical doctors some kind of basic tell things are wrong etc. It is another sign of a station in decay and reminds me of playing Theme hospital when you've begun to have it all go horribly wrong and all your hallways are full of people being sick, rats and the dead. So it's doing a lot of gruntwork and I'm personally leery of touching that too much, but I also agree that its one area of suspension of normalcy required to play the funny space game kind of, again quite mildly, annoy me. Ideally, there's some kind of new middle ground out here where you make vomiting more of a rare, unpleasant event (without sound, just as a physiological thing) but you preserve the legwork vomiting does for the station's flow of work. I have no idea what that is but in the mean time I wouldn't want to really change this up without something really neat to replace it with. I do think the basic premise that how vomiting works is kind of weird from an RP perspective is true, but I guess I'm stuck kind of shrugging this one off. RE: Make Vomiting more Debilitating and Visceral - KikiMofo - 10-11-2024 Have different types of vomiting. Like just puking on the ground up to projectile vomiting tiles away. Hell add a SUPER ipecac that makes you pressure hose vomit like that scene in Scary Movie 2. RE: Make Vomiting more Debilitating and Visceral - Lt487 - 10-11-2024 Making vomit more realistic and yucky would just make me uncomfortable and making vomit stun or cause someone to be unable to move could open a host of balancing issues. Maybe just make it so vomiting gives you the same slowdown that getting punched does? Would make vomiting less of something you barely notice RE: Make Vomiting more Debilitating and Visceral - Guv Guvington - 10-11-2024 (10-11-2024, 11:36 AM)KikiMofo Wrote: Have different types of vomiting. Like just puking on the ground up to projectile vomiting tiles away. Hell add a SUPER ipecac that makes you pressure hose vomit like that scene in Scary Movie 2. There is a vomit poison that was recently added that I wish made people involentarily shoot vomit projectiles that make others puke when hit, but sadly thats not the case RE: Make Vomiting more Debilitating and Visceral - Leeanei - 10-11-2024 Let's not do realistic vomiting, it will turn off people who quite understandably don't enjoy that element of real life. RE: Make Vomiting more Debilitating and Visceral - Tarmunora - 10-16-2024 vomiting interrupting speech sounds funny though. I'm gonna add that RE: Make Vomiting more Debilitating and Visceral - Outie - 10-16-2024 Vomit needs to interact with chem more. You should be able to puke up a certain amount of whatevers in your bloodstream (maybe a certain chem could make it so whatver's in your bloodstream is released in higher quantities) It should pool up like a liquid, vs the current static puddle that is spawned and doesn't go away even if you scoop it up RE: Make Vomiting more Debilitating and Visceral - Frank_Stein - 10-17-2024 We oughta have barf bags or something. Carry it in hand and automatically puke in the bag instead of on the floor. Maybe even muffle the sound a bit Stick them in arrivals, in the escape shuttle, maybe medbay and bar. RE: Make Vomiting more Debilitating and Visceral - klushy225 - 10-17-2024 that's a good idea, have them take a couple uses before they either become full or burst. |