Potential Change(s) of Balance for the Skeleton Trait - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Potential Change(s) of Balance for the Skeleton Trait (/showthread.php?tid=15508) |
Potential Change(s) of Balance for the Skeleton Trait - CommaIndividual - 12-08-2020 As the title suggests, I wish to change the balance of the Skeleton trait. My change that will make up for the inability to be revived are simple and are as follows.
I do know that some coffees also contain milk, but those have milk in such minuscule amounts, it is barely worth it. Edit: Got more ideas for changes that seemed neat, not sure how balanced or easy these would be to do. Will update below as I get more.
Quote:Let skeletons remove and attach their own limbs and head. Kinda like plant limbs except remove them at will. I want to see a skeleton pluck off their own head and CHUCK it at someone and then the clown runs up and steals their head so the skeleton body needs to run after them. Also everything the skeleton says still comes outta the head and not the body. You know, classic cartoon skeleton shit. At this point, in my opinion this is the best idea here. It is the ideal change that could be done, or at least the best current idea. RE: Potential Change(s) of Balance for the Skeleton Trait - Frank_Stein - 12-09-2020 Cow humans are just big walking skeleton meals RE: Potential Change(s) of Balance for the Skeleton Trait - CommaIndividual - 12-09-2020 (12-09-2020, 09:25 AM)Frank_Stein Wrote: Cow humans are just big walking skeleton meals Fair point, but I can count the number of times I've found a cowmen on one hand or so. Same issue, but to a lesser extant than the actual milk bottles, they are very rare to find. RE: Potential Change(s) of Balance for the Skeleton Trait - Sundance - 12-10-2020 Counter suggestion: Put milk in vending machines, but in short supply (2 bottles per blue vendor). Then put horrible DD Malk ("Now with vitamin R!") in the red ones. RE: Potential Change(s) of Balance for the Skeleton Trait - KikiMofo - 12-10-2020 Let skeletons remove and attach their own limbs and head. Kinda like plant limbs except remove them at will. I want to see a skeleton pluck off their own head and CHUCK it at someone and then the clown runs up and steals their head so the skeleton body needs to run after them. Also everything the skeleton says still comes outta the head and not the body. You know, classic cartoon skeleton shit. RE: Potential Change(s) of Balance for the Skeleton Trait - CommaIndividual - 12-10-2020 (12-10-2020, 02:15 AM)Sundance Wrote: Counter suggestion: Put milk in vending machines, but in short supply (2 bottles per blue vendor). That is a solution I could see working, at least it would make it better than as it is now. Nice. (12-10-2020, 09:24 AM)KikiMofo Wrote: Let skeletons remove and attach their own limbs and head. Kinda like plant limbs except remove them at will. I want to see a skeleton pluck off their own head and CHUCK it at someone and then the clown runs up and steals their head so the skeleton body needs to run after them. Also everything the skeleton says still comes outta the head and not the body. You know, classic cartoon skeleton shit. That would be very fun, but not sure if it would counter the no-reviving. It is a very neat and fun idea, though! If it kept the milk healing, it would make up for it then, I think! RE: Potential Change(s) of Balance for the Skeleton Trait - Boxta - 12-10-2020 (12-10-2020, 09:24 AM)KikiMofo Wrote: Let skeletons remove and attach their own limbs and head. Kinda like plant limbs except remove them at will. I want to see a skeleton pluck off their own head and CHUCK it at someone and then the clown runs up and steals their head so the skeleton body needs to run after them. Also everything the skeleton says still comes outta the head and not the body. You know, classic cartoon skeleton shit. +1 to this, I wanna be able to plant my head in security and listen on the conversations while watching over the place with cameras RE: Potential Change(s) of Balance for the Skeleton Trait - Superlagg - 12-10-2020 (12-10-2020, 09:24 AM)KikiMofo Wrote: Let skeletons remove and attach their own limbs and head. Kinda like plant limbs except remove them at will. I want to see a skeleton pluck off their own head and CHUCK it at someone and then the clown runs up and steals their head so the skeleton body needs to run after them. Also everything the skeleton says still comes outta the head and not the body. You know, classic cartoon skeleton shit. If I can figure out how to remove someone's head without them dying, I'm definitely gonna do that. RE: Potential Change(s) of Balance for the Skeleton Trait - CommaIndividual - 12-10-2020 (12-10-2020, 01:50 PM)Superlagg Wrote:(12-10-2020, 09:24 AM)KikiMofo Wrote: Let skeletons remove and attach their own limbs and head. Kinda like plant limbs except remove them at will. I want to see a skeleton pluck off their own head and CHUCK it at someone and then the clown runs up and steals their head so the skeleton body needs to run after them. Also everything the skeleton says still comes outta the head and not the body. You know, classic cartoon skeleton shit. Maybe make it so that if you're a skele, you are considered a Borg by the game and then build off that system or modify it? That might be a bit too much work for one trait, as much as I want it, but it does sound possible if as I stated earlier, treating skeles as a borg. maybe make it so the head can move around, slowly by itself or be carried by someone and then just put back on the body when you are done. This would also open up a potential funny thing of a skeleton attaching to the wrong body! RE: Potential Change(s) of Balance for the Skeleton Trait - Marksman - 12-11-2020 (12-10-2020, 09:24 AM)KikiMofo Wrote: Let skeletons remove and attach their own limbs and head. Kinda like plant limbs except remove them at will. I want to see a skeleton pluck off their own head and CHUCK it at someone and then the clown runs up and steals their head so the skeleton body needs to run after them. Also everything the skeleton says still comes outta the head and not the body. You know, classic cartoon skeleton shit. This is needed ^ ; With the milk idea it could also be done like an addiction, I.e their bones become brittle if they don't drink enough milk RE: Potential Change(s) of Balance for the Skeleton Trait - CommaIndividual - 12-11-2020 (12-11-2020, 12:27 AM)Marksman Wrote:(12-10-2020, 09:24 AM)KikiMofo Wrote: Let skeletons remove and attach their own limbs and head. Kinda like plant limbs except remove them at will. I want to see a skeleton pluck off their own head and CHUCK it at someone and then the clown runs up and steals their head so the skeleton body needs to run after them. Also everything the skeleton says still comes outta the head and not the body. You know, classic cartoon skeleton shit. Indeed, but that lends itself to the same problem as before, very little milk on the station. It is a good idea though! RE: Potential Change(s) of Balance for the Skeleton Trait - KikiMofo - 12-11-2020 I have another suggestion that people might not like as far as milk goes. Give the chef a milker tool like the one from harvest moon that lets them milk critters. Obviously no people milking. Downside is it MIGHT err into the creepy side of things, though Id say just report people that are using the milker for creepy shit. ESPECIALLY WITH COW PEOPLE. RE: Potential Change(s) of Balance for the Skeleton Trait - Mouse - 12-11-2020 I'm almost certain you can stuff soybeans into the kitchen processor and get jugs of milk. RE: Potential Change(s) of Balance for the Skeleton Trait - CommaIndividual - 12-11-2020 (12-11-2020, 02:14 PM)Mouse Wrote: I'm almost certain you can stuff soybeans into the kitchen processor and get jugs of milk. That is true, but here's the thing: I have never seen anyone do that or ever seen anyone in Bot use soybeans at all. It is a way to get milk, I'll give you that, but it is equally as inconvenient as coffee. Also, the milk healing alone still isn't good enough to make up for no revives. RE: Potential Change(s) of Balance for the Skeleton Trait - Frank_Stein - 12-12-2020 (12-10-2020, 09:24 AM)KikiMofo Wrote: Let skeletons remove and attach their own limbs and head. Kinda like plant limbs except remove them at will. I want to see a skeleton pluck off their own head and CHUCK it at someone and then the clown runs up and steals their head so the skeleton body needs to run after them. Also everything the skeleton says still comes outta the head and not the body. You know, classic cartoon skeleton shit.This is the platonic ideal of skeletons. When a skeleton "dies" they just fall apart into pieces. |