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Get Dat Fukkin Disk 2 : The second one
Officer Dmytro (5)
You quickly go into security and grab your gear.  (Well funded security) There seems to be more equipment than usual.  Neato.
On the way out you see a legless person trying to scoot herself across the floor on a chair.
You immediately offer your services to get both of you to the shuttle.

Irene Mincine (5)
You throw a stinger grenade between yourself and the clown and use the propulsion of the blast to head back, flipping the clown off on the way out.
You shovel yourself to the escape shuttle, but realize there is no way you can make it like this.  Luckily, a security officer leaving security offers to push you to the shuttle.

Beelzebub (1): The QM tosses a stinger grenade at you, which tears your arms off further.  Rude.
You head to the arrival shuttle and, using your feet and teeth to the best of your ability, leave the station.
You're going super fast when you hear sirens...?
"This is the space police.  Pull over right now!"
You floor the brake...and crash through the windshield.
You're probably dead now.

BEEP-BOOP (N/A)
Before anyone says anything, you stash the Nuclear Operative stuffed locker into the bridge of the shuttle and bolt it closed.
This MUST be accomplishing something, right?

Jack Jackson (N/A)
Fuck this game.  This shit's boring.
Why do we even have it here?
Seriously, who the fuck makes an arcade version of an NES RPG?
You go into your office and guard your precious the Nuclear device.

Note
A syndicate has been detected on the shuttle.  The game will end in 2 minutes or when he dies, whichever happens first.
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RE: Get Dat Fukkin Disk 2 : The second one - by Technature - 01-26-2018, 10:50 PM

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