12-18-2017, 08:29 PM
Summary: The Syndicate have sent you, the ops, to steal from Nanotrasen rather than blow up the station; that said, use as much force as you'd like to get the job done. Dump everything you steal in the Reclaimer. The Shuttle will arrive during this mode.
Antags: 1-5
Spawning: Syndicate Shuttle, minus the bomb. It is replaced by the portable Syndicate Reclaimer.
Winning Conditions:
- if the Syndicates Die: the Crew wins!
- if the Shuttle arrives and departs and lands: the Syndicate wins! Calling the shuttle is bad.
- if the Syndicate masses over 2.5 million credits in stolen items: the Syndicate wins!
Because it's the Syndicate, there are some items that command way, way more than the average item should.
- The Disk: easily the best item to grab, for it commands a hefty 1 million easy. That's the one to go for.
- The AI: 500,000 for this guy, if he's still alive... 100,000 dead.
- The Captain's Antique Laser Pistol: If you can get it, it's 250,000 credits. Doesn't matter if it's working.
- The Captain's ID: any gold IDs fetch an easy 200,000 in credits
- HOS's ID: as long as it still has Armory access this bad boy will net you 150,000 credits
- Jones the Cat, Heisenbee, Remy, etc.: Demoralizing the crew is awesome! 125,000 each for the Head's pets
- HOS's uniform and hat: 100,000
- The RCD and ABCU: 50,000 each.
- The Pinpointer: 25,000 for just this.
- any ID that has ID Computer access: 15,000 credits.
- The Captain's uniform, armor, space suit, and hat: 10,000. Each.
- Special Head only Uniforms: 5000 credits for each one.
- Beepsky's Journal, hat, jacket, album etc.: 2500 for each one.
Additional ideas: drain the station budget, order a bunch of junk at QM, steal all of the miner's ore, take anything not nailed down, avoid the station entirely and go out into the debris field like a scumlord.
Antags: 1-5
Spawning: Syndicate Shuttle, minus the bomb. It is replaced by the portable Syndicate Reclaimer.
Winning Conditions:
- if the Syndicates Die: the Crew wins!
- if the Shuttle arrives and departs and lands: the Syndicate wins! Calling the shuttle is bad.
- if the Syndicate masses over 2.5 million credits in stolen items: the Syndicate wins!
Because it's the Syndicate, there are some items that command way, way more than the average item should.
- The Disk: easily the best item to grab, for it commands a hefty 1 million easy. That's the one to go for.
- The AI: 500,000 for this guy, if he's still alive... 100,000 dead.
- The Captain's Antique Laser Pistol: If you can get it, it's 250,000 credits. Doesn't matter if it's working.
- The Captain's ID: any gold IDs fetch an easy 200,000 in credits
- HOS's ID: as long as it still has Armory access this bad boy will net you 150,000 credits
- Jones the Cat, Heisenbee, Remy, etc.: Demoralizing the crew is awesome! 125,000 each for the Head's pets
- HOS's uniform and hat: 100,000
- The RCD and ABCU: 50,000 each.
- The Pinpointer: 25,000 for just this.
- any ID that has ID Computer access: 15,000 credits.
- The Captain's uniform, armor, space suit, and hat: 10,000. Each.
- Special Head only Uniforms: 5000 credits for each one.
- Beepsky's Journal, hat, jacket, album etc.: 2500 for each one.
Additional ideas: drain the station budget, order a bunch of junk at QM, steal all of the miner's ore, take anything not nailed down, avoid the station entirely and go out into the debris field like a scumlord.