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Capulettium mixture bug
#1
If you put a beaker with 30u of space drugs, 30u of hydrogen, and 30u of chlorine into a heater and heat it to 674k, the space drugs disappear, leaving only 30u hydrogen and 30u chlorine.

Doesn't seem to occur with smaller portions, so I'm not sure why this happens at around 30u each.
#2
this is actually a really interesting bug
#3
(08-04-2017, 11:49 PM)ZeWaka Wrote: this is actually a really interesting bug

looking at the code and I'm still unsure how this is broken  Banging head against the wall
#4
So I did some further testing. If you heat up a beaker with 18u space drugs, 18u chlorine, and 18u hydrogen, you will consistently get 18u capulettium. If you do it with 21u each however, it bugs out, giving you 16u capulettium, 5u hydrogen, and 5u chlorine.

Also, if you have pre-existing capulettium in the beaker when making more, it will bug out very consistently. The capulettium is causing the space drugs to disappear before turning into neurotoxin.
#5
This has been a bug for a very very very long time, like since I started playing.


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