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Let us cram metal sheets, glass, and wires into manufacturers again
#31
(08-20-2017, 08:57 PM)Nnystyxx Wrote: Materials has the same issue as TG research: if the miners are asleep/dead/not on, you're fucked and an entire gameplay element is arbitrarily locked to you and good luck ever getting any yourself. Just let us buy some materials at a premium or with a bit of randomness from traders.

yeah but

yeah but that's already a thing, including but not limited to: random merchant shuttle stock, QM traders, static NPC traders out in space (martian outpost trader), getting them from abandoned crates and so on, what are you on about

also this unnecessary change was reverted by zewaka, so uh, neat
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#32
(08-21-2017, 08:18 AM)Taximin Wrote:
(08-20-2017, 08:57 PM)Nnystyxx Wrote: Materials has the same issue as TG research: if the miners are asleep/dead/not on, you're fucked and an entire gameplay element is arbitrarily locked to you and good luck ever getting any yourself. Just let us buy some materials at a premium or with a bit of randomness from traders.

yeah but

yeah but that's already a thing, including but not limited to: random merchant shuttle stock, QM traders, static NPC traders out in space (martian outpost trader), getting them from abandoned crates and so on, what are you on about

also this unnecessary change was reverted by zewaka, so uh, neat

yeah theres merchant shuttle traders that sell all the useful materials for decent prices, and all the above stuff
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#33
Way to miss the entire point of me not going into details.
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