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Official(?) Alcatraz Station Discussion
#4
One thing I'm curious about is travel time and scale. There's lots of long, barren corridors, and long uninteresting corridors could incentivize movement (for better or worse) among players.

What's the scale of this map compared to cog 1 and cog 2?
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RE: Official(?) Alcatraz Station Discussion - by Mageziya - 07-22-2017, 10:27 PM

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