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State Of The Goonion - Creating Fun
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Hello again players of this glorious spaceman fart game. Today I'd like to talk to y'all about some topics that have both been brought up in the responses to the May Goonion, and that are being discussed amongst the community.

Fun Stuff we're working on:
  • Ingame Player Survey Tool - For getting feedback directly from the players.
  • New Gamemodes - Strange Structures? Mysterious technology? SpoOoOoOooky.
  • New Maps - You might've tried out Linemap by Quiltyquilty so far.
  • New Adventure Zones - No promises.
  • Lots of bugfixes - Seriously, plenty of bugfixes to go around.

Interacting with the Staff
In the last Goonion, some players asked how they can effectively communicate with the staff (especially the coders) to help bring their attention to something they feel that is of value. A big problem with getting new features implemented, polished, and bug-free is motivation and time. We don't pay any of our staff, so everyone's time spent working on features and fixes is a labour of love and passion for the project. Because of this, much of the major code projects are personal projects. Get coders interested in your idea! However, that doesn't mean that you just need to talk to coders on staff. Talk to the community as well. Or, pick up coding yourself to make your idea come true. There's always #imcoder on SynIRC if you have questions about the feasibility of an idea. Furthermore, don't get discouraged if a part of the code that you want to work on is out of date in the latest code release. Ask the coders on IRC, and most of the time we'll be able to work with you and provide code snippets and samples of how the code currently works.

Testing and Polish
We here at Goonstation are big fans of Quality over Quantity. We might not have as many features as other servers, but we sure make up for it in quality and polish. It doesn't stop after a feature is implemented, though. A big part of the codebase is continuous bugfixing and improvements. We don't really put those in the changelog unless they affect the players, but we're just letting you know we're always working towards having the best quality server we can have. As some players might've learned in the past with the release of Cogmap2, we sometimes have small beta tests of maps or features on a test server. The problem with having a test server open to the community is that it would draw away players who play on the normal server, as people always want to play with the latest and greatest toys. However, if you really want to test some stuff, coders generally get IRC folks to test things if we need people.

LLJK1 - Goon RP
The initial idea was that Destiny was going to be able to visit new places and move location to location. However, it's a lot of work to get code for that working. Right now, we're considering a sort of system that involves dropships or pods that would go down to the planet surface from the ship, rather than landing the whole thing. Hopefully we can make that idea come true someday.
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State Of The Goonion - Creating Fun - by ZeWaka - 07-01-2017, 06:36 PM

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