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Official Linemap FIX THIS SHIT Thread
#1
You know the drill, find a bug with Linemap, post it here!

Picture of the map: https://goonhub.com/maps/linemap
#2
Hydroponics planters don't start the round bolted to the floor.
#3
There are two overlapping maintenance doors leading to the Refinery.
#4
Medical Doctor has access to robotics on the eastern door near the morgue but no access from the med-bay. I presume Doctors shouldn't have any access
#5
Mining doesn't have the magical geological asteroid/anomaly finding machine (Not the magnet, the other thingy)

edit: o and the material processor is missing
#6
There are no blindfolds in Genetics. That sucks.

In my opinion, there aren't enough windows and Brig is insecure. Brig could deal with having rwalls instead of walls and plasmaglass windows.
#7
Here are some suggestions:
Make it so all the departments surrounded by colored floors
The catwalk to the AI chamber needs to be double all the way so it does not look weird
#8
The Medbay door switches don't actually do any door opening.
#9
Bridge lockdown shutters look weird.
[Image: MRoP24w.png]
#10
Wait. New map??

Why do i never check these things often enough!
#11
(06-21-2017, 02:41 PM)amaranthineApocalypse Wrote: Wait. New map??

Why do i never check these things often enough!

 Is there a place to see the design yet?
#12
(06-21-2017, 03:32 PM)Frank_Stein Wrote:
(06-21-2017, 02:41 PM)amaranthineApocalypse Wrote: Wait. New map??

Why do i never check these things often enough!

 Is there a place to see the design yet?

[Image: vxzfui.png]

EDIT: I AM THE GREATEST.
#13
(06-21-2017, 03:32 PM)Frank_Stein Wrote:
(06-21-2017, 02:41 PM)amaranthineApocalypse Wrote: Wait. New map??

Why do i never check these things often enough!

 Is there a place to see the design yet?

Here is the link to an image of linemap that some people (including myself) have been passing around.

Edit: LITERALLY A MINUTE APART
#14
I imagine itd be best if wire made a map on goonhub once the major bugs are fixed

What i wanna see changed: blindfolds in genetics, more windows all around the map, move the genetics monkey pen to be connected to genetics and slightly take up the corner, and more vending machines/disposal bins in the main halls to fill empty space
#15
who called it linemap. aint a line. that big hallway is a line but. cog2 has bigger lines


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