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Intentionally difficult traits builds
#4
I tend to go the other way, minmaxing a high-survivability loadout. Petussaphilic (free hat / supergrab protection), Slow Metabolism (more efficient healing / stim chem upkeep), Strong Willed (cus fuck addictions), and Human Torch (easily neutralized with an extinguisher).

This way, I can be a more effective general nuisance and piss around without dying nearly as often. Not so much to get an edge in combat as it is to get away with doing dumber things than usual.
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RE: Intentionally difficult traits builds - by Superlagg - 04-15-2017, 01:25 PM

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