Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Persistent Bank - Suggestions + Feedback
#2
I think this would be a really cool opportunity to let you start the round with nice little things that aren't game-affecting, but could help define a character or role. In general, I think things like:

- Clipboard (Comes with a pen and five sheets of paper)
- Winter Coat (Based on department you spawn as)
- Suitcase
- Lizard Injector? Ehhh? Ehhhhhh?

... would be neat additions. Things like usable tools, toolbelts, or things that circumvent the need for a specific department (imo, camera viewer and crate o' paint fit into this category) are less fun or reduce crew interaction which I don't think is a win for anyone.

EDIT: As an addendum, this DOES add a certain amount of "I want to survive the round" which might end up with some tears over admin gimmicks or shuttle-nanigans.


Messages In This Thread
Persistent Bank - Suggestions + Feedback - by mbc - 03-03-2017, 12:37 PM
RE: Persistent Bank - Suggestions + Feedback - by CameronWoof - 03-03-2017, 12:51 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)