05-09-2017, 12:43 PM
im not blowing anything out of proportion, mordent, im giving accurate and realistic feedback based on my gameplay experience over the past little while, please read carefully.
a poorly thought out change to encourage the use of belts/forklifts and to supposedly nerf antags has fundamentally changed the flow of player interaction in violent scenarios.
a slight inconvenience to stealth/abductor antags has been an absolute buff to rampage antags.
where a murderer might drag off one person to kill, a crewman might also drag an ally to salvation. now there is no rescuing someone from a rampage and patching them up and trying to arm up and concoct a plan to take him on together, because a killer will jog up behind your slowed down ass and slaughter you both.
if you want to nerf antags, nerf antags. or buff crew. dont do this sort of thing
a poorly thought out change to encourage the use of belts/forklifts and to supposedly nerf antags has fundamentally changed the flow of player interaction in violent scenarios.
a slight inconvenience to stealth/abductor antags has been an absolute buff to rampage antags.
where a murderer might drag off one person to kill, a crewman might also drag an ally to salvation. now there is no rescuing someone from a rampage and patching them up and trying to arm up and concoct a plan to take him on together, because a killer will jog up behind your slowed down ass and slaughter you both.
if you want to nerf antags, nerf antags. or buff crew. dont do this sort of thing