05-09-2017, 03:31 AM
(This post was last modified: 05-09-2017, 03:38 AM by misto. Edited 2 times in total.)
ive been thinking about this topic again lately, and thinking about belt hell
i like belt hell, i really do. its great flavor. every unsafe hellhole, as space station 13 is, needs places where people can fall in and get mangled and belt hell is great for this while also nominally serving a credible utility purpose
but lets be honest with each other, belt hell is not and never has been really mechanically necessary for moving crates. cargo transporters and their pads have been around for fuckin ever. belt hell, and the forklift, and cargo golfcart things, are not some kind of backbone features of the entire game that deserve to have sweeping changes made to basic movement mechanics for their sake
i like belt hell, i really do. its great flavor. every unsafe hellhole, as space station 13 is, needs places where people can fall in and get mangled and belt hell is great for this while also nominally serving a credible utility purpose
but lets be honest with each other, belt hell is not and never has been really mechanically necessary for moving crates. cargo transporters and their pads have been around for fuckin ever. belt hell, and the forklift, and cargo golfcart things, are not some kind of backbone features of the entire game that deserve to have sweeping changes made to basic movement mechanics for their sake