03-14-2017, 09:07 AM
(03-14-2017, 07:41 AM)Superlagg Wrote:(03-14-2017, 03:28 AM)Nnystyxx Wrote: The impracticality of being able to save anyone from a breach (drag slow + cold slow + invisible lack of air and shitty air alarms) makes the game far more lethal
Throw 'em.
Throwing isn't always an option if your hands are full/occupied