Poll: What do you think about the pulling change?
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REVERT REVERT DEATH TO THE FEATURE
25.00%
35 25.00%
Reduce the penalties across the board
7.86%
11 7.86%
Reduce the penalties for all but big stuff
15.00%
21 15.00%
Reduce penalties for just a few things
5.00%
7 5.00%
IT'S FINE AS IS JUST MAYBE SOME TWEAKS
9.29%
13 9.29%
Comedy option
37.86%
53 37.86%
Total 140 vote(s) 100%
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Hey hey this item is really slow to pull! Fix it!
i have given big feedbacks on how to improving belt, mules, etc. in big posts earlier in this thread

https://forum.ss13.co/showthread.php?tid...1#pid92371

if you really need to, you can keep crates slow to pull, even. qm crate management is not too bad because youre only pulling them short distances in the qm workplace before shoving them on a belt, mostly.

but lighten up on most of the rest of pullable objects, would you? yes, even people. it may be slightly trickier for a ling to pull someone to their doom, but now you cant reasonably get someone out of a ling's arms because pulling someone makes the unburdened ling much faster than you and making you prime second course for the buffet, counterbalancing any ling nerfing effect this was intended to have. yes, this also applies to trying to rescue someone from most other murderers.


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RE: Hey hey this item is really slow to pull! Fix it! - by misto - 03-12-2017, 12:24 PM

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