Poll: What do you think about the pulling change?
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REVERT REVERT DEATH TO THE FEATURE
25.00%
35 25.00%
Reduce the penalties across the board
7.86%
11 7.86%
Reduce the penalties for all but big stuff
15.00%
21 15.00%
Reduce penalties for just a few things
5.00%
7 5.00%
IT'S FINE AS IS JUST MAYBE SOME TWEAKS
9.29%
13 9.29%
Comedy option
37.86%
53 37.86%
Total 140 vote(s) 100%
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Hey hey this item is really slow to pull! Fix it!
Perhaps a big concise list of what's draggable and what limit we should put on those?

I retract my previous stance about pick-up-able objects having no drag limit, from observing ingame it seems to be fairly balanced in that it's of not much notice, and most players don't really drag pick-up-able objects in the first place; cyborgs do, and they are uneffected by this.

So, the list of objects:

Small/medium/pick-up-able objects: Minor
Carts of all shapes and sizes: Minor (same speed as above), due to wheels
Tanks (fuel, etc): Minor  (same speed as above), due to wheels. Consider players need to use this to fight the blob.
Port-a-puke: Minor (same speed as above), due to balance
Roller bed/blood pack holder thingy (sp): Minor (same speed as above), due to wheels. Consider using this AT ALL if it's considerably slow.
Chairs and stools: Minor (same speed as above), former due to wheels, latter due to weight.
Mop bucket: Minor (same  speed as above)
Meteor shield: Minor (same speed as above). I always imagine these things to be fairly light for some reason.
Portable reclaimer: Minor, (same speed as above). due to wheels.
Robuddies/bots: Minor, (same speed as above) due to wheels.
Port-a-med: Minor (it floats!)
George the dog/bees: Minor, the former is a good boy, the latter is because they float!
Crates/coffins: Medium slowdown.
Other mobs outside bees and george: Medium. You cant take a cat for a walk.
Janitors buffer (when not in it): Medium slowdown. Would stop the janitors buffer being snatched so easily.
Clown car: Medium, for same reason as above
Lockers: Medium slowdown.
Engineering stuff (spaceheaters, pumps, scrubbers, ABC-U etc): Medium slowdown
Port-a-brig: Medium Slowdown (use it correctly!)
Hydrophonics tray/infared light (totally not infrared, i forget what spectrum): Medium Slowdown.
Canisters: Major slowdown (Encourage players to spread plasma better)
AI Core: Major slowdown. This thing is heavy!
Displaced Walls/Girders/Windows/Computers/Vending machines: Major slowdown.
Experimental Local Generator/Mineral accumulator: Major slowdown (h a h).
Artifacts: Random, depending entirely on artifact rng.

Am I missing anything? Ok, the following interactions with players:
Player standing: Minor. Remove the whole intent thing, that's just needlessly complicating it.
Player on ground: Medium.
Borgs: Medium
Player cuffed: Minor. Doesn't matter if they are on the ground or not, cuffing them will negate this.
Player Straightjacketed: Same as above.
Player buckled into moving chair or suggested gurney: Same as above
Obese player: Major, you fat fuck.

Aside suggestion: Miners work with crates alot. Perhaps power gloves due to being robust and hydrolic negates a portion of the pulling limit.

Anyway all this would be ideal.


Messages In This Thread
RE: Hey hey this item is really slow to pull! Fix it! - by Sundance - 02-16-2017, 10:13 AM

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