Poll: What do you think about the pulling change?
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REVERT REVERT DEATH TO THE FEATURE
25.00%
35 25.00%
Reduce the penalties across the board
7.86%
11 7.86%
Reduce the penalties for all but big stuff
15.00%
21 15.00%
Reduce penalties for just a few things
5.00%
7 5.00%
IT'S FINE AS IS JUST MAYBE SOME TWEAKS
9.29%
13 9.29%
Comedy option
37.86%
53 37.86%
Total 140 vote(s) 100%
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Hey hey this item is really slow to pull! Fix it!
(02-14-2017, 01:31 AM)Sundance Wrote: Ps: mulebots by in large aren't used because they suck in general (mainly because of the UI) in contrast to the other transport methods, upping the speed of them isnt enough
good point on the ui. by the time ive rewired a mulebot to boost its speed, loaded it, and got my pda up to try to direct it(can take a few presses for the thing to recognize commands and start moving), you probably could have been most of the way there and back again in a forklift.

and yeah. qm is mostly abandoned except when somebody wants to buy some guns or tasers or stun batons or whatever, and then they just pop the crate open and grab the goods and leave it there. most other items can be acquired with a little breaking and entering on-station, unless theyve been burnt/melted/reduced to a crater. with the power laser, gambling, and couch loot qm no longer even generates relevant cash flow.


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RE: Hey hey this item is really slow to pull! Fix it! - by misto - 02-14-2017, 01:36 AM

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