12-03-2023, 09:47 PM
(This post was last modified: 12-03-2023, 09:48 PM by DasBrain. Edited 1 time in total.)
(12-03-2023, 07:25 PM)Snoid Wrote: this is a passing thought but i feel like sharing. i feel like maybe it would be interesting if captains had a rarer chance of being antag? so that its more surprising when the captain of your ship is actually evil. i dont even play on rp or anything i just feel like the cap being antag being more of a TWIST would be neat.
As I only play on RP - where the captain can not be an antagonist (aside from mindhack or similar things) - I do not have much of an opinion on it.
But even on RP, a detective/command antagonist can feel ... unfair? strong?
It might be worth to create a thread about that.
And personally - I prefer not to be in command when I roll antagonist.
Partially, because I can not break into the bridge when I already have access to it.