09-27-2022, 11:11 AM
Capture the AI mode
Crew and antags spawn mixed like with traitors/spies/what have you, but the contestants (antags) all get a room they have to drag the AI unit into to score. In order to encourage reckless behaviour, they get infinite respawns. As does the AI's body, but I don't think we need to heal it between rounds. If it dies it dies.
To ensure that they actually play the capturing mode, I'm thinking once the AI leaves the core for the first time every contestant gets a 5-10min timer on them that resets if they get close to the AI or someone scores. If they fail to meet their obligation to at least chase the target, they permagib. I haven't figured out if the contestants get equipment to start with, maybe an omnitool or so.
First to five points wins, ending the round (same if every damn contestant permagibs)
Crew and antags spawn mixed like with traitors/spies/what have you, but the contestants (antags) all get a room they have to drag the AI unit into to score. In order to encourage reckless behaviour, they get infinite respawns. As does the AI's body, but I don't think we need to heal it between rounds. If it dies it dies.
To ensure that they actually play the capturing mode, I'm thinking once the AI leaves the core for the first time every contestant gets a 5-10min timer on them that resets if they get close to the AI or someone scores. If they fail to meet their obligation to at least chase the target, they permagib. I haven't figured out if the contestants get equipment to start with, maybe an omnitool or so.
First to five points wins, ending the round (same if every damn contestant permagibs)