01-14-2022, 11:01 PM
New antag: Mimic
Powers: can transform into objects, such as lockers, plant pots, beakers, etc. They can also move around and do the things the object does e.g. lockers can open and close their doors, tasers can shoot. But to transform to anything they have to "scan" the object first. Scanning has a cooldown and you're forced to become the object you just scanned, immobile and without powers for 5 seconds after a succesful scan.
The mimic's natural form is as a tiny, hideous creature. It needs to mimic objects to survive, because a couple of punches would be enough to kill the natural-form mimic.
Objectives: after a grace period of 5 minutes, the station is informed that there's a mimic onboard. Or maybe multiple. The crew must find and kill the mimic. The mimic must scan a specific, randomly chosen object and escape on the shuttle.
Mimic rounds would be prop hunt rounds, essentially.
Powers: can transform into objects, such as lockers, plant pots, beakers, etc. They can also move around and do the things the object does e.g. lockers can open and close their doors, tasers can shoot. But to transform to anything they have to "scan" the object first. Scanning has a cooldown and you're forced to become the object you just scanned, immobile and without powers for 5 seconds after a succesful scan.
The mimic's natural form is as a tiny, hideous creature. It needs to mimic objects to survive, because a couple of punches would be enough to kill the natural-form mimic.
Objectives: after a grace period of 5 minutes, the station is informed that there's a mimic onboard. Or maybe multiple. The crew must find and kill the mimic. The mimic must scan a specific, randomly chosen object and escape on the shuttle.
Mimic rounds would be prop hunt rounds, essentially.