06-28-2021, 04:50 PM
more chemical abilities other than 1. kill or annihilate the body 2. insta-destroy part of the station 3. exist as a painfully difficult thing to get only for it to have no actual use because the devs decided to axe it(like 65% of the chems in the games actual code are not useable), it would be nice to see some other features like being able to make certain functions of the player not usable(temporary or permanent paralysis of a limb) or maybe neuro-booster which acts as a method of speeding up certain aspects of researching things, what about a chem that weakens the integrity of certain structures so they are destroyed a little easier? maybe chems that have a risk of starting a small fire or becoming unstable and turning into other chems as a side effect? so many possibilities.