11-30-2018, 01:51 AM
(11-29-2018, 03:45 AM)drymelon Wrote: merchant gimmick job should have you spawn at centcomm
you go around exploiting the buy/sell of traders and haggle for the best prices on reselling copious amounts of the same good, moving on to more expensive items to increase returns
once you feel you have amassed a fortune to then move onto the station via one way pod, you hock wares such as gold ids, hos berets, buckshot and plutonium cores
(11-29-2018, 04:33 AM)aft2001 Wrote: i like that idea
or just having a warehouse filled with randomly generated goodies for you to dig through and hope you find something good
no really it'd be fucking massive, with possibly several dozen crates scattered around with stacks of dozens and dozens of random shit, from sunglasses to plutonium cores to BFGs to bananas to what-the-fuck-ever. but you have to go through a fuckton of crates and you're not guaranteed to find anything gamebreaking, and you can't realistically look through everything.
these seem like really fun concepts. it sort of reminds me of vgstation's Vox Trader, who hangs out on an asteroid offstation and sells weird shit to visitors