07-09-2018, 05:50 PM
(This post was last modified: 07-09-2018, 05:53 PM by cyberTripping. Edited 1 time in total.)
syndicate AI unit, roboticist item
it's like the syndicate cyborg frame, but it's a spare ai shell that always has syndie laws regardless of actual silicon laws, like the syndie robot frame does, and can't be killswitched
thought of this because i had an idea for a roboticist traitor round where you mindslave someone and have them stuff your brain in an ai unit, so then you can cause mayhem and laugh as the crew takes out the actual ai thinking its rogue, but then i realised silicon laws would just force you to be nice, or just get changed back if you preemptively changed them since silicon laws take precedence over traitordom
it's like the syndicate cyborg frame, but it's a spare ai shell that always has syndie laws regardless of actual silicon laws, like the syndie robot frame does, and can't be killswitched
thought of this because i had an idea for a roboticist traitor round where you mindslave someone and have them stuff your brain in an ai unit, so then you can cause mayhem and laugh as the crew takes out the actual ai thinking its rogue, but then i realised silicon laws would just force you to be nice, or just get changed back if you preemptively changed them since silicon laws take precedence over traitordom