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Ideas of questionable quality
When infected by rainbow fluid, you have a 3% chance to look like a cartoonish king instead of a clown, and all of your chat messages just turn into "HEHEHEHA!"
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I think there should be more randomized secret chems. Something to chase for every round if you're bored, whose components are randomized and require specific setups. Doesn't have to have a super amazing effect.

I'm not a super huge fan of the current method of secret chems being to decipher secret scrolls one bit at a time or to just ask for the complete recipe in the Discord. With something to get people used to the weirdness and thought process required to secret hunt, it might be fun.
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That's a genuinely cool idea. Sort of chemistry's version of Miraclium (randomized chem precursors rather than randomized matsci)
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(11-25-2024, 08:14 PM)Nerkson Wrote: I think there should be more randomized secret chems. Something to chase for every round if you're bored, whose components are randomized and require specific setups. Doesn't have to have a super amazing effect.

I'm not a super huge fan of the current method of secret chems being to decipher secret scrolls one bit at a time or to just ask for the complete recipe in the Discord. With something to get people used to the weirdness and thought process required to secret hunt, it might be fun.

I've thought this too. Sort of like a the randomized potions in roguelikes, certain chemicals whose effects and reactions with other chemicals are different each round, requiring some experimentation and testing to determine
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(11-26-2024, 07:40 PM)Frank_Stein Wrote:
(11-25-2024, 08:14 PM)Nerkson Wrote: I think there should be more randomized secret chems. Something to chase for every round if you're bored, whose components are randomized and require specific setups. Doesn't have to have a super amazing effect.

I'm not a super huge fan of the current method of secret chems being to decipher secret scrolls one bit at a time or to just ask for the complete recipe in the Discord. With something to get people used to the weirdness and thought process required to secret hunt, it might be fun.

I've thought this too. Sort of like a the randomized potions in roguelikes, certain chemicals whose effects and reactions with other chemicals are different each round, requiring some experimentation and testing to determine

I litterly requested this too. So that the secret chem scrolls are useful to figuring out one right away.
Just wich one is random.

It just gives value for veterans and newbies a like.

It's why genecists is infinitely replayable on discoverablity since each round people have different mutations and you find different ones.
Sure you wanna find the best but you gotta hope and pray to find it. (Wich I still think needs a better way of changing the odds)
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use a wizard hat in hand to add (or remove, coward) a fake wizard beard

no more must lizards and roaches and skeletons and cows suffer from being beardless wizards
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Wearing the hos cape and using the *dance emote as a none hos should let you matrix dodge.
If a hos does this they instead get I am the lawed
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on the note of the cape, the HoS should be able to pull a Caesar with the cape:

-If A HoS uses the succumb command while wearing the cape and prone, they produce a special death message
You/X pull/'s your/their HoS cape over your/their face to preserve what little dignity remains, before succumbing to your/their wounds.
Bonus points if it ends up looking like you draped a HoS blanket over yourself.
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(11-25-2024, 08:14 PM)Nerkson Wrote: I think there should be more randomized secret chems. Something to chase for every round if you're bored, whose components are randomized and require specific setups. Doesn't have to have a super amazing effect.

I'm not a super huge fan of the current method of secret chems being to decipher secret scrolls one bit at a time or to just ask for the complete recipe in the Discord. With something to get people used to the weirdness and thought process required to secret hunt, it might be fun.

Frankly, that would give me a stroke.
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(11-29-2024, 12:54 PM)JohnnyJohn Wrote: Frankly, that would give me a stroke.

Why? This is just a huge a divide between veterans and newer players. With the biggest issue being:
"Veterans aren't allowed to tell newbee's about this cool chemical!"

It is litterly the biggest annoyance I have with chemistry since I never remember or written down all the secret chems.
While it's in questionable quality. it is worth debating.
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The detective should be able to perform cassidy's ultimate ability from overwatch by saying "Its high noon" with the peacemaker
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rollerskates should speed you up but also make it harder for you to stop moving
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make grave fever contagious
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Sapience Test artifact.  Once activated, it is surrounded by gigantic rotating saw blades.  Upon voluntarily touching it (no pressing people against it, IIRC we have code for this already but if not we could just do any touch) it deals an enormous amount of BRUTE damage and severs the limb used to touch it, if possible.  It then increments an internal counter by 1 and announces the result.
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Allow HoS to dab once. And they will not be set to arrest. Though, it will upset lawbringers and made them less responsive to voice command
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