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[Destiny]: Whitelisted dungeon masters.
#45
(03-23-2017, 07:37 AM)Nnystyxx Wrote: Make 'idea limbo' a step down and put the current, fucking ancient things in it (minus the katana because how is that fucking thing not merged yet???), then have the community (admins+users) vote up some really great ideas like the in-progress borg patch and put them on the IDEA PEDESTAL meant for coders to pick stuff from.

That part of the forum seriously needs TLC, as well as a bit more aggressiveness in making patches Pending rather than just letting them sit and stew forever. I don't think anyone has serious opposition to the katana patch. Like, if the code is there, and the code works, and it fits the flavor & balance of the game, that should be all lights green on an idea/patch bam whammo.

On that note, is anybody in the mood to make an ideas/patches effortpost here or in General Discussion? Because this does feel like a very legitimate problem with our codebase. Now, before anyone says I'm whining and coders are human, my answer to both of those is 'I know'. I'm not asking coders to shit out a masterwork in moments. I'm asking that our forum be run a bit tighter so that great ideas aren't forever damned and half-finished projects get some love. Remember artifact organs? Remember when there was huge support for the idea on several separate threads, then there were sprites made for them, people brainstorming effects in concert with coders, and possibly even coding some of them before all of that collectively dropped off the face of the earth?

You're 100% correct. It's quite sad really. So many good ideas that would bring nothing but fun to the game and Joy to it's players go ignored. Who knows when this will change. I've gotten accustom to seeing good ideas lost to the void.

(03-23-2017, 06:47 AM)Sundance Wrote: I don't know anymore.
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RE: [Destiny]: Whitelisted dungeon masters. - by Ed Venture - 03-23-2017, 09:20 AM

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