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Cut leg holes in closets
#1
See title, I want to waddle around in my sneaky closet, made of gold or miraclium, the best disguise. Use a welder or something on a locker to cut the leg holes, slows movement.

EDIT: you can cut holes but it just makes moving in any direction, move you one tile in a random direction. I'd rather it is more controlled but really slow
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#2
Make them wearable like cardboard boxes.
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#3
Let people cut eyeholes with a wirecutter  WELDER so you can see where you're going. Kinda like this:

[Image: gk24ujv.jpg]

EDIT: Fixed
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#4
I don't think wire cutters will cut through a closet
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#5
(11-29-2016, 01:27 AM)NateTheSquid Wrote: See title, I want to waddle around in my sneaky closet, made of gold or miraclium, the best disguise. Use a welder or something on a locker to cut the leg holes, slows movement.

EDIT: you can cut holes but it just makes moving in any direction, move you one tile in a random direction. I'd rather it is more controlled but really slow


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#6
You used to be able to control locker movement pretty well. It was actually really fun on occasion. Now not so much.
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#7
You already can see out of lockers you're hiding in, though I wouldn't be opposed to changing that to a limited view and then having the eye hole method restoring it to what it is now.
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#8
(11-29-2016, 03:40 PM)Frank_Stein Wrote: You already can see out of lockers you're hiding in, though I wouldn't be opposed to changing that to a limited view and then having the eye hole method restoring it to what it is now.

Cut leg holes in closets
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#9
(11-29-2016, 09:18 AM)ferriswheel1 Wrote: Let people cut eyeholes with a wirecutter  WELDER so you can see where you're going. Kinda like this:

[Image: gk24ujv.jpg]

EDIT: Fixed

(11-29-2016, 08:20 PM)NateTheSquid Wrote:
(11-29-2016, 03:40 PM)Frank_Stein Wrote: You already can see out of lockers you're hiding in, though I wouldn't be opposed to changing that to a limited view and then having the eye hole method restoring it to what it is now.

Cut leg holes in closets
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#10
Lockers have the weird ventilation slits at the top that lets you see out of them already.
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#11
Wasn't this a thing on Cog1? If so it shouldn't be hard to implement.
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#12
(11-30-2016, 01:21 PM)Ultimate Shrek Fan Wrote: Wasn't this a thing on Cog1? If so it shouldn't be hard to implement.

Why would it not be a thing just because a new map came? That just sounds dumb.
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#13
(12-01-2016, 12:01 AM)grumpchkin Wrote:
(11-30-2016, 01:21 PM)Ultimate Shrek Fan Wrote: Wasn't this a thing on Cog1?  If so it shouldn't be hard to implement.

Why would it not be a thing just because a new map came? That just sounds dumb.

I distinctly remember someone telling me you could cut leg holes into lockers when i first started playing.

Maps are used as a point of reference for time and things get removed from the game sometimes, grumpchkin. Use your noggin'
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#14
You still can? Welder on locker. It used to allow you to bounce about really fast in a semi-controlled fashion; it basically made you a drunken, turbo meatcube. I do know that the movement change messed up the locker controls. That's the only reason I can think of for it's removal.

I'd actually prefer it to be returned to it's old glory instead of watering it down in favor of control.
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#15
Currently if you cut the holes, which I did say you can do in the first post, then pressing a movement key randomly moves you in a random direction, one tile, with a slow cooldown thingo. Either make leg holes make you move normally, but slowly (and with a different sprite if anyone cares enough, the legs sticking out the bottom while moving or something) and in the actual direction you are pressing.
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