well i did a bit of code diving in the release and found the old spawn code
var/obj/item/device/radio/R = new /obj/item/device/radio/headset/security(user)
user.equip_if_possible(R, user.slot_ears)
user.equip_if_possible(new /obj/item/clothing/glasses/sunglasses(user), user.slot_glasses)
user.equip_if_possible(new /obj/item/clothing/gloves/black(user), user.slot_gloves)
user.equip_if_possible(new /obj/item/clothing/head/helmet/turd(user), user.slot_head)
user.equip_if_possible(new /obj/item/clothing/shoes/swat(user), user.slot_shoes)
user.equip_if_possible(new /obj/item/clothing/suit/armor/turd(user), user.slot_wear_suit)
user.equip_if_possible(new /obj/item/clothing/under/misc/turds(user), user.slot_w_uniform)
user.equip_if_possible(new /obj/item/storage/backpack(user), user.slot_back)
// user.equip_if_possible(new /obj/item/gun/fiveseven(user), user.slot_in_backpack)
// user.equip_if_possible(new /obj/item/gun/shotgun(user), user.slot_r_hand)
// user.equip_if_possible(new /obj/item/gun/mp5(user), user.slot_l_hand)
// user.equip_if_possible(new /obj/item/ammo/a57(user), user.slot_in_backpack)
//var/obj/item/implant/sec/S = new /obj/item/implant/sec(user)
//S.implanted = 1
//S.implanted(user)
//S.owner = src
//user.implant.Add(S)
gimme a sec to open up dreammaker and i can get the assets for you.
EDIT:they might look like this
seems the turd armor was deleted from the code though. closest thing i could find to the armor is this
https://i.snag.gy/RMAiyp.jpg