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Tips N' Tricks & Little things you learned that are game changing.
#15
(07-03-2016, 07:51 PM)Grek Wrote: -Beer is over 3 times more effective at curing toxin damage than charcoal, but is only effective only when chilled.

Actually, that's not true.

The relevant code is

Code:
            reaction_mob(var/mob/M, var/method=TOUCH, var/volume_passed)
                var/mytemp = holder.total_temperature
                src = null
                if(!volume_passed) return
                if(!ishuman(M)) return
                if(method == INGEST)
                    if(mytemp <= T0C+7) //Nice & cold.
                        if(M.get_toxin_damage())
                            M.take_toxin_damage(-5)
                            M.updatehealth()
                        if (prob(25)) boutput(M, "<span style=\"color:blue\">Nice and cold! How refreshing!</span>")
                    else if (mytemp > T0C + 30) //Warm & disgusting.
                        M.emote("frown")
                        boutput(M, "<span style=\"color:red\">This beer is all warm and nasty. Ugh.</span>")


The key here is that this is called on ingestion rather than per mob life.

in other words, you lose -5 tox damage PER SIP rather than per TICK. Charcoal works per tick, so, in theory, it will be way more effective.

However, if you can make a way to rapidly ingest lots of cold beer, you're right.
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RE: Tips N' Tricks & Little things you learned that are game changing. - by Noah Buttes - 07-03-2016, 09:08 PM

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