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All-Anatag rounds
#1
This round would only be activated by admins, never automatically.

In the round, every player - all of them - are antagonists. 

In a round of 30 people there may be...

13 traitors
5 Syndies
2 Changelings
2 Wizards
2 Blobs
2 Wraights
2 Warewolves
2 borgs
1 AI

These numbers are not set in stone.



An admin would change AI laws at roundstart (or better yet, have no AI, but borgs that come pre-emagged) 
(this might work better with no borgs or AI at all)


It's a fight to the death, and whoever kills the most people wins; or better yet, the last man standing wins. 

The only special round rule is that the syndies win if the nuke blows up the station - thus encouraging people to work together to stop the nuke; however, syndies share the prize equally, so they are encourages to kill one another off for more prizes


The prize would be
uh
I dunno. Tokens? A pat on the back?
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#2
Quote:This round would only be activated by admins, never automatically.

This is already possible by delaying roundstart and modifying the job controller via some of the (b)admin buttons.

EDIT: Also, rounds like these would encourage players to be terrible, mport is long gone, CTF has been removed ages ago, and even gamemodes like spy, gangs and rev have been removed because they where utter terrible.
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#3
This already happens
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#4
I've seen Admins do this gimmick in the past
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#5
All antag round is a dumb name, I suggest Monster Mash.

Only do it on halloweens.
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#6
(02-19-2016, 06:02 PM)atomic1fire Wrote: All antag round is a dumb name, I suggest Monster Mash.

Only do it on halloweens.

only if they also play the appropriate music
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#7
Yeah, we've got a Make Everyone an Antagonist button.
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#8
(02-20-2016, 07:17 AM)Gannets Wrote: Yeah, we've got a Make Everyone an Antagonist button.

Success!
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#9
They're also not very fun
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