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Traits - Suggestions
And alchohol
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You know, the page 1 post should probably be edited as AFAIK the lizard trait no longer exists?
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Start as a meatcube, either as spacebux or as a trait.

Cause why not, sometimes you just wanna be six-sided.
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(07-17-2019, 09:59 PM)Slacker Magician Wrote: Start as a meatcube, either as spacebux or as a trait.

Cause why not, sometimes you just wanna be six-sided.

Sounds more like a spacebux thing than a trait.
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Acid Casualty - Acid effect permanently enabled and can't be disabled (+1)

Definately a handicap.

On a side note - why is the acid effect always a bad trip? I reckon it should start out all groovie and lighthearted with friendly animals talking random stuff to you. Then if you get hurt or witness people getting hurt it should go dark and psychotic.
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Mission Controlled - Suffer additional spacelag the further you get from centcom. Adds on a couple hundred ms of simulated ping, increasing in various zLevels. Becomes utterly unplayable during solar flares. +3

Always on fire - You're always on fire. +2
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A Russian accent trait 

There's a finnish accent, swedish accent and a british accent so why the hell not?
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Nutjob: spawn with incurable space madness
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