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69andahalf's Poorly Produced Pixelated Pictures
#1
I made some chemistry benches, it was fun and of course you can't have bench without a sink.

[Image: 9VSaodn.png]

Actual Size:
[Image: qlgkblP.png]
Link to Sheet.
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#2
Fancy implanter, as I think the one that is currently used has never been updated from it's original sprite.

[Image: nO2TuVU.png]
Featured both on white and grey tiles, so you probability won't loose it in medbay due to it's colour.

Link to the file.

Might even make a red coloured one for traitorous implants, that'll have to come with another few sprites I have planned.
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#3
69andahalf Wrote:Fancy implanter, as I think the one that is currently used has never been updated from it's original sprite.

[Image: nO2TuVU.png]
Featured both on white and grey tiles, so you probability won't loose it in medbay due to it's colour.

Link to the file.

Might even make a red coloured one for traitorous implants, that'll have to come with another few sprites I have planned.

These are kinda nifty.
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#4
Is it me or everyone's adapting to Supernorn's style?
Either way, it fits better and looks so much more badass than the current ones! smile
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#5
Heisenbee finally decided to give the Research Director a hand with research! Good think all this bee sized equipment was laying around!

[Image: YrQlOZk.png]

Actual Size:

[Image: iwyBJws.png]

*Note: Transparency actually done in the final product, and glasses are a bit lighter.*

Sadly I don't have the bee .dmi, so it isn't actually animated but I simply included the parts that can easily be overlaid onto the original sprite, and an example of how I thought it should be done. There is also a possibility to have this act as hats do, when you give a bee prescription glasses, a clipboard, or a pen they hold/wear it.

Link to the file.
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#6
Oh god double-post-a-rama!

It's a bowling bag to replace the silly looking box that the suit and balls come in currently, hopefully doesn't look too strange (and yes I like blue). I've had this sprite in the works for a few days, but haven't made much progress. Finally decided to finish it up, and fix a few things.

What you're looking at:
- There are two main sprites for the bag that I did, one is quite large, and the other is a down-sized version. I felt the original one (large one) I did was far too big once I looked at it on the floor, so I just down-sized it to about the same size as a bag.
- The engineer and roboticist are holding the bag's in-hand sprite, which I think should be large enough, but not too large.
- Thanks to the random people I took screenshots of smile

[Image: EW8gAPT.png]

Actual Size:

[Image: nqQrWit.png]

Link to file.

Up next should either be a safari kit, or judge armor.
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#7
Bowling balls have no reason to be in a box, unless its for a yard sale. I hope this gets added.
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#8
These are all fantastic. Why haven't they been implemented yet? crossarms
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#9
Oh man new stuff! More like thing though. Anyways, this is the Repo Man's Suit from the movie Repo! The Genetic Opera.

Supplementary Video:

This sprite has been around for a long time, but I finally decided to clean it up a bit, sadly I wasn't able to make a reinforced scalpel look good, but perhaps in the future. You can all live out your fantasies of being Nathan with a simple scale and saw for now!

Here's some "in-game" pictures, hopefully it covers up all the important bits as I've never done a clothing sprite before.

[Image: IcBZvHG.png]
Bigger:
[Image: yBLnpw0.png]

Here's the .dmi file!

Perhaps I will be able to get a simple bag, injector, and reinforced scalpel done eventually, but this is all I have for now!
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