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Official Traitor Items Discussion Thread (Wonk)
I thought what if chaplain's OP gimmick didn't actually have to do with sacrifises.

Wrestle belt already exists as an OP gimmick, so what if chaplain was a scaled down version of the welder.

they can throw their welder gear on someone (or hit them with some magic voodoo doodad), possess them, and kill dudes, and swap into a new body, sorta like the ling.

The catch is he or she is time limited, so the possession only works for a tiny amount of time before the welder gear vanishes. Then the original person could wake up.

Of course it can't be the OP original welder, so chaplain's cool new OP thing would be body swapping and murdering before their time runs out and they have to hide to recharge.
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atomic1fire Wrote:I thought what if chaplain's OP gimmick didn't actually have to do with sacrifises.

Wrestle belt already exists as an OP gimmick, so what if chaplain was a scaled down version of the welder.

they can throw their welder gear on someone (or hit them with some magic voodoo doodad), possess them, and kill dudes, and swap into a new body, sorta like the ling.

The catch is he or she is time limited, so the possession only works for a tiny amount of time before the welder gear vanishes. Then the original person could wake up.

Of course it can't be the OP original welder, so chaplain's cool new OP thing would be body swapping and murdering before their time runs out and they have to hide to recharge.
You're tossing around a reference pretty fast and loose with mentions of "The Welder".
The Welder is a wraith from a P&C Adventure game, and whenever a character touched the item he inhabited they would be possessed by his spirit.
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DyssalC Wrote:
atomic1fire Wrote:I thought what if chaplain's OP gimmick didn't actually have to do with sacrifises.

Wrestle belt already exists as an OP gimmick, so what if chaplain was a scaled down version of the welder.

they can throw their welder gear on someone (or hit them with some magic voodoo doodad), possess them, and kill dudes, and swap into a new body, sorta like the ling.

The catch is he or she is time limited, so the possession only works for a tiny amount of time before the welder gear vanishes. Then the original person could wake up.

Of course it can't be the OP original welder, so chaplain's cool new OP thing would be body swapping and murdering before their time runs out and they have to hide to recharge.
You're tossing around a reference pretty fast and loose with mentions of "The Welder".
The Welder is a wraith from a P&C Adventure game, and whenever a character touched the item he inhabited they would be possessed by his spirit.

Wasn't the item in question a wooden idol?
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DyssalC Wrote:You're tossing around a reference pretty fast and loose with mentions of "The Welder".
The Welder is a wraith from a P&C Adventure game, and whenever a character touched the item he inhabited they would be possessed by his spirit.

A long, LONG time ago, there used to be a Welder game mode in SS13. So its not entirely unexpected someone would know of the character.

And yes, the item was a wooden idol that the Welder was beaten to death with. I'd love to see the return of the Welder personally but I think the antags are generally a universal concept like vampires, or ghosts, so probably not gonna happen.
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We are getting warth mode, so why not just add a brown apron into the code, and make one of the possessive dead bodies look like him.
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Also the welder is actually in the wiki under the admin section.

http://wiki.ss13.co/Admin#Special_antagonists

I have no idea if it's still in the code but it was OP when it was a game mode.
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atomic1fire Wrote:Also the welder is actually in the wiki under the admin section.

http://wiki.ss13.co/Admin#Special_antagonists

I have no idea if it's still in the code but it was OP when it was a game mode.

I punched out the welder once as an assistant and stole his shit.


But no yeah don't make special antagonist roles into things just any lucky asshole can get as a traitor, that shit killed the Artistic Toolbox, which used to be a legitimately freaky gimmick and ended up getting overplayed to hell.
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Fair enough.

I just figured some kind of possession gimmick would be cool for chaplain.

Most of the traitor things were all sacrifice. (satan dagger, artistic toolbox)

If wraith is a game round then maybe it's a stupid idea to give something similar to chaplain.
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I think someone mentioned a voodoo doll kind of thing and I actually agree that would be a fun traitor item. You could only apply one doll to one person, and you'd need an item of theirs, like their blood or an item with their fingerprints on it maybe, or like was suggested, one of those personal items you start with now.

Basically, you get the doll (maybe 8-9 telecrystals? Maybe 5, depending on how powerful you'd consider this to be), and you apply an item belonging to the target to it (blood, personal item, maybe item whose most recent fingerprints belong to the victim), and voila, voodoo.

If you throw the doll into a wall, the victim gets a splitting headache for some reason!
If you heat up the doll, the victim starts to feel hot around the collar!
If you hit it with a welder, the victim is burning up!
If you throw it into a plasma fire, the victim spontaneously combusts!
If you throw the doll into the void of space, the victim starts to look cold... so cold...
If you hit things with the doll, the victim feels like someone's hitting them over the head with a toolbox!
If you stab the doll with a glass shard, the victim feels like they're walking on needles!
If you stab the doll with a knife, the victim suddenly clutches his/her heart and falls over in a pool of blood!
If you touch the doll with help intent, the victim feels ticklish! Teehee! (accompanied by *laugh emote)
If you touch the doll with disarm intent, the victim slips and falls! What a dork!
If you touch the doll with grab intent, the victim starts to choke!
If you touch the doll with harm intent, the victim falls over like something hit them, but they probably just ran into a door, what a dweeb!

Or something like that.
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Booby Bucks: They're booby trapped dollar bills. They're coated with a special chemical that is activated by the oils produced by human hands. Once activated, the bill will burst into flames after a 15-30 second delay. You'd have money literally burning a hole in you pocket.

You can stack them with other cash, but they're the first bills removed if you split that cash stack. Same thing if you stick them into an ATM. The next person that removes cash from said ATM gets them.

At a cost of about 3 telecrystals, you get a box with 5 bills and a pair of gloves for safely handling them.
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Unholy Water: Works kinda like moonshine only instead of making people drunk its a powerful acid (or poison). Heals the chaplain of course.
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Randomize the emote needed to retrieve the derringer. Powergaming officers/captains are starting to force people to *wink to prove they don't have any guns hidden on them. Solution would be much easier to stop from the source rather than adminhelp everyone who hates fun.
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Walrus Wrote:Powergaming officers/captains are starting to force people to *wink to prove they don't have any guns hidden on them.

Nah, these people can absolutely go fuck themselves. *wink is a thematic thing, doesn't make sense to change it just because people are sometimes dicks.

Really, the best way of dealing with this is for everyone to just refuse and not play their stupid game, regardless of role. If they fly off the handle and murder you, when you're a normal crew member, then they're a violent arsehole who doesn't deserve to be given any space authority. And even if they don't murder you and just decide to loot your stuff for the crime of not doing anything suspicious, they're still abusing the power given to them in a game and should not have said power.
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TheDarkFlame Wrote:
Walrus Wrote:Powergaming officers/captains are starting to force people to *wink to prove they don't have any guns hidden on them.

Nah, these people can absolutely go fuck themselves. *wink is a thematic thing, doesn't make sense to change it just because people are sometimes dicks.

Really, the best way of dealing with this is for everyone to just refuse and not play their stupid game, regardless of role. If they fly off the handle and murder you, when you're a normal crew member, then they're a violent arsehole who doesn't deserve to be given any space authority. And even if they don't murder you and just decide to loot your stuff for the crime of not doing anything suspicious, they're still abusing the power given to them in a game and should not have said power.

So in other words Point it out to the admins that they are being shit.
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Natsumehack Wrote:
TheDarkFlame Wrote:
Walrus Wrote:Powergaming officers/captains are starting to force people to *wink to prove they don't have any guns hidden on them.

Nah, these people can absolutely go fuck themselves. *wink is a thematic thing, doesn't make sense to change it just because people are sometimes dicks.

Really, the best way of dealing with this is for everyone to just refuse and not play their stupid game, regardless of role. If they fly off the handle and murder you, when you're a normal crew member, then they're a violent arsehole who doesn't deserve to be given any space authority. And even if they don't murder you and just decide to loot your stuff for the crime of not doing anything suspicious, they're still abusing the power given to them in a game and should not have said power.

So in other words Point it out to the admins that they are being shit.
Or "*customv winks."
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