Quote: If fighting is sure to result in victory, then you must fight! ~Sun Tzu?
Usual character name: Jane Doe, Mendi?(Mendicant Bias) Strange Mannequin, Tay Coldheart
BYOND username: Jacob_waltz
Discord username (if you are on our discord): Jacob Waltz (Spongfriendmebob)
Goon servers you play:3/4 and occasionally events.
Reason for application: A desire to spice up shifts and teach new officers in a more eccentric fashion.
Security experience (300 word minimum): I started playing security seriously about 3 years ago and, at least in my opinion, have built up a good standing as my few Secmain characters and my silicons. I've had a great time playing with all the people on the RP servers and I'm so glad to have been here for the duration! From my first "real" experience as a secass fighting off an entire salvager group, to my more recent rounds chasing a fake Santa for giving GUNS to the whole crew and having to gun him down with a minigun! I have been through the ringer for sure, and definitely had some bad times. Though the good positively outweighs it! Security is the kind of job I may not play every shift, but I enjoy it and think I've gotten pretty good at it's little ins and outs. I can't thank enough the people who taught me all kinds of things over the years and I hope to learn more! It's not an easy job, and I'd have it no other way. The challenge and reward of being able to keep people safe and having as good a time as possible are some of the best parts of it.
In any good officer you'll need lots of different basic traits. Like a desire to keep people safe and the station from falling into disarray. Being robust can certainly help a lot, but it's not always completely necessary. There are many ways to get the job done and help the station and its crew. Knowledge on your gear, and other peripheral equipment is key to getting really good at the job! Knowing just what kind of piece you should use in a situation. It's also important to be able to talk and listen to the crew and anyone committing crimes! We all can be tempted by the offers made by shadowy individuals with buckets full of credits or fun toys! I do my best to balance strict and lenient in things, it's not easy and I bet I make a fair number of bad calls I may not notice. But that's all part of the experience! We're all human, just trying to keep people safe.
Answer two or more of the following:
What advice would you give to other sec players?- Slow down and communicate, you don't always have to get the crimer the second you see them or they're called out. Communication is key for many reasons, safety of yourself and others mostly. Be sure to advise you're team when you doing things like going off on your own, arresting someone, or anything else you think is important at the time. On a separate note, we can probably be a little more lenient when it comes to early catches, unless the player absolutely refuses to be reasonable at time of arrest. I'll fairly frequently ignore contraband I find on a person if it was not used in their arresting offense, at least if it's early enough in the shift, say 40 minutes in at most?
What was one of your favorite security moments? (Either playing as a sec officer or interacting with one) - My favourite round I made minor reference to earlier in the post. I was working security with a few others on a mostly quiet shift. Something started to seem off however when I saw "Santa" a quarter master giving out weapons. Things went from concerning to wacky when we went to give him his sentence, he had gained Spacemas powers! He managed to get away for the moment, so I decided to investigate cargo and find out just how many guns he was collecting. Things turned to the wild spaceland quick with more and more crates of crazier and crazier kit started flowing in. From simple gang kit to rifles, cannons, and ROCKET LAUNCHERS! I spent a good while trying to defuse the situation, but that only lasted me so long. Eventually "Santa" grabbed a nearby 20 mm cannon and SHOT ME. Fortunately I had collected two genes that helped me tank it and survive! I TANKED A 20 MIL, HA! After that the gloves came off and I grabbed the nearest gun I could find and so did our Santa. As fortune had it, we belted each other with miniguns! I was lucky enough to get more early hits in so I managed to knock him down and take care of and got the shuttle secure for transit. I had lost the ability to speak and was happily waiting for us to get home. Only for it to start LITERALLY RAINING GUNS on the shuttle. I hunkered down and let the round reach its end without involving myself. The other officer and the captain had it handled long enough to get home and I was just needing to relax a bit.
What game improvements or changes do you think would benefit security players?
Describe any differences in your playstyle when part of a full security team and when being the only security officer.
Answer one or more of the following fun questions (because it's important for the HoS to be fun):
I want to run a gimmick at some point, inspired by a song about a headless mercenary with a tommy gun. Roland the Headless Thompson Gunner. The idea behind the round is to play as an NTSC/O and/or syndicate operative whom gets betrayed and decapitated by an ally. Only to return and relentlessly hunt down my betrayer and possibly finish the round as said headless person keeping people safe by removing threats. I've still got some planning to do for this to be fully fleshed out in my brain, but the idea is there!
Previous bans (while this will not affect your application lying about it will): None
At the time of my last HoS app I know I was a bit on the upset side more than I should have been, and that was my fault. I was dealing with a lot of stress from moving plans and preparing for a fungal detox that will take a few months. I've definitely taken time extra to figure this out and think I'm in a good space for it now.
Usual character name: Jane Doe, Mendi?(Mendicant Bias) Strange Mannequin, Tay Coldheart
BYOND username: Jacob_waltz
Discord username (if you are on our discord): Jacob Waltz (Spongfriendmebob)
Goon servers you play:3/4 and occasionally events.
Reason for application: A desire to spice up shifts and teach new officers in a more eccentric fashion.
Security experience (300 word minimum): I started playing security seriously about 3 years ago and, at least in my opinion, have built up a good standing as my few Secmain characters and my silicons. I've had a great time playing with all the people on the RP servers and I'm so glad to have been here for the duration! From my first "real" experience as a secass fighting off an entire salvager group, to my more recent rounds chasing a fake Santa for giving GUNS to the whole crew and having to gun him down with a minigun! I have been through the ringer for sure, and definitely had some bad times. Though the good positively outweighs it! Security is the kind of job I may not play every shift, but I enjoy it and think I've gotten pretty good at it's little ins and outs. I can't thank enough the people who taught me all kinds of things over the years and I hope to learn more! It's not an easy job, and I'd have it no other way. The challenge and reward of being able to keep people safe and having as good a time as possible are some of the best parts of it.
In any good officer you'll need lots of different basic traits. Like a desire to keep people safe and the station from falling into disarray. Being robust can certainly help a lot, but it's not always completely necessary. There are many ways to get the job done and help the station and its crew. Knowledge on your gear, and other peripheral equipment is key to getting really good at the job! Knowing just what kind of piece you should use in a situation. It's also important to be able to talk and listen to the crew and anyone committing crimes! We all can be tempted by the offers made by shadowy individuals with buckets full of credits or fun toys! I do my best to balance strict and lenient in things, it's not easy and I bet I make a fair number of bad calls I may not notice. But that's all part of the experience! We're all human, just trying to keep people safe.
Answer two or more of the following:
What advice would you give to other sec players?- Slow down and communicate, you don't always have to get the crimer the second you see them or they're called out. Communication is key for many reasons, safety of yourself and others mostly. Be sure to advise you're team when you doing things like going off on your own, arresting someone, or anything else you think is important at the time. On a separate note, we can probably be a little more lenient when it comes to early catches, unless the player absolutely refuses to be reasonable at time of arrest. I'll fairly frequently ignore contraband I find on a person if it was not used in their arresting offense, at least if it's early enough in the shift, say 40 minutes in at most?
What was one of your favorite security moments? (Either playing as a sec officer or interacting with one) - My favourite round I made minor reference to earlier in the post. I was working security with a few others on a mostly quiet shift. Something started to seem off however when I saw "Santa" a quarter master giving out weapons. Things went from concerning to wacky when we went to give him his sentence, he had gained Spacemas powers! He managed to get away for the moment, so I decided to investigate cargo and find out just how many guns he was collecting. Things turned to the wild spaceland quick with more and more crates of crazier and crazier kit started flowing in. From simple gang kit to rifles, cannons, and ROCKET LAUNCHERS! I spent a good while trying to defuse the situation, but that only lasted me so long. Eventually "Santa" grabbed a nearby 20 mm cannon and SHOT ME. Fortunately I had collected two genes that helped me tank it and survive! I TANKED A 20 MIL, HA! After that the gloves came off and I grabbed the nearest gun I could find and so did our Santa. As fortune had it, we belted each other with miniguns! I was lucky enough to get more early hits in so I managed to knock him down and take care of and got the shuttle secure for transit. I had lost the ability to speak and was happily waiting for us to get home. Only for it to start LITERALLY RAINING GUNS on the shuttle. I hunkered down and let the round reach its end without involving myself. The other officer and the captain had it handled long enough to get home and I was just needing to relax a bit.
What game improvements or changes do you think would benefit security players?
Describe any differences in your playstyle when part of a full security team and when being the only security officer.
Answer one or more of the following fun questions (because it's important for the HoS to be fun):
I want to run a gimmick at some point, inspired by a song about a headless mercenary with a tommy gun. Roland the Headless Thompson Gunner. The idea behind the round is to play as an NTSC/O and/or syndicate operative whom gets betrayed and decapitated by an ally. Only to return and relentlessly hunt down my betrayer and possibly finish the round as said headless person keeping people safe by removing threats. I've still got some planning to do for this to be fully fleshed out in my brain, but the idea is there!
Previous bans (while this will not affect your application lying about it will): None
At the time of my last HoS app I know I was a bit on the upset side more than I should have been, and that was my fault. I was dealing with a lot of stress from moving plans and preparing for a fungal detox that will take a few months. I've definitely taken time extra to figure this out and think I'm in a good space for it now.